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Thread: Senate

  1. #1

    Default Senate

    Is anything else planned to extend the senate to make them a larger role in the Romani game, or will the cursus honorum and class be it? Since from what I understand they were wary of foreign expeditions, could a influence bonus be added to reflect whether they were a senate puppet, or whether their one of the generals who greatly expanded the power of rome?

    Also, was there any historical accuracy to the senate missions in RTW? Did the senate mandate any sort of military action or involve themselves greatly in the military portion of Roman history? There's the triumph's, but that seems to be it for the representation of a large part of Roman life. I did a search and saw how what one wanted to do was limited, but are there any simpler alternatives available?

  2. #2
    Member Member stufer's Avatar
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    Default Re: Senate

    I would have thought that the senate was involved in the military side of Roman affairs since they were the government of Rome and made strategic decisions. Surely they were the ones to decide where and when to send in the army.

    I'm not sure how else they could be represented in the game as you essentially are the senate. The decisions you make represent the decisions of the senate.

    I don't think there's much from the vanilla senate that is similar to the actual one. I'm fairly sure they wouldn't order you to blockade the port of a neutral state half way across the med for 6 months, then have you atttack a town in gaul. I think they may have been a little less random at least and only given orders for war if they were actually at war with someone.

  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Senate

    I think you can scrape the Senate off....
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    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Senate

    Until the end of the Republican period the Senate was the effective government of Rome. They were the "Upper House" to the Tribal Assembly's "Commons." It wasn't until the rise of Ceasar that individual Generals actually became powerful enough to start making demands of the Senate, with the exception of Marius and to a lesser extent Sulla.

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  5. #5
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Senate

    The RTW engine has it's limits though. The Senate needs to be scraped off for more gameplay and entertainment...

    Too bad you couldn't play the Senate in RTW.
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  6. #6
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Senate

    What does it matter? They couldn't construct any temples so what would be the point?

  7. #7
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Senate

    We're not talking about the faction, we're talking about the institution, as presented in EB. As has been said, you are SPQR in EB.
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  8. #8

    Default Re: Senate

    Did the generals play a role in deciding conquest? Or was it the senate who gave the orders in expansion?

    Yeah, the senate as a instutition, I wouldn't want the senate faction slot back in the game.

  9. #9
    Guest Dayve's Avatar
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    Default Re: Senate

    Quote Originally Posted by edyzmedieval
    The RTW engine has it's limits though. The Senate needs to be scraped off for more gameplay and entertainment...

    Too bad you couldn't play the Senate in RTW.
    You could.

  10. #10
    Member Member stufer's Avatar
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    Default Re: Senate

    Orwell, in my (limited) knowledge, the senate would be the ones to decide where the army was sent and what their objectives for the campaign would be, i.e. they would have strategic control. The generals would decide how best to acheive those objectives, i.e. have operational and tactical control.

    So yes, the senate gave orders for conquests and not the generals. But generals would have been members of the senate for the most part anyway as one tended to make it as a general primarily through political appointment and connections.

    Of course, this is just for the republican period, as Wigferth Ironwall said.

  11. #11

    Default Re: Senate

    Quote Originally Posted by edyzmedieval
    The RTW engine has it's limits though. The Senate needs to be scraped off for more gameplay and entertainment...

    Too bad you couldn't play the Senate in RTW.
    you can but i think playing the Senate int RTW is boring coz first of all they cant build temples
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  12. #12
    "Audacity, always audacity!" Member Simmons's Avatar
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    Default Re: Senate

    Quote Originally Posted by janmichaeldave
    you can but i think playing the Senate int RTW is boring coz first of all they cant build temples
    Which took all of 5 lines to change just add romans_senate to the various temples you want to change

    temple_of_governors_large_temple requires factions { gauls, britons, carthage, dacia, egypt, spain, germans, greek_cities, thrace, seleucid, macedon, numidia, pontus, parthia, scythia, romans_brutii, romans_scipii, romans_julii, romans_senate,}

    This line is from the EB export_descr_buildings.txt so the vanilla one was even simpler factions rarely shared temples.

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  13. #13
    Centurion Scotticus Cotta Member Scott's Avatar
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    Default Re: Senate

    I wouldn't think they would have 100% of startgic contorll in the milltary.During this time it would take months for oders being sent form rome to all the way to a legion. So a genral( in Roman milltary Leginary Cammander, Imperitor etc) would have power to make quick statgic dissions so that he doesn't have to wait six months to get orders that are outdated.I think the senete would be like how our milltary is kind of like the legistion goes tell the milltary what country invade and they make the plans to invade the country.
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  14. #14
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Senate

    Senate might be boring because you couldn't do nothing with them...
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