Sorry for earlier answer, was thinking you meant playable as a normal faction without revolt / transfer of ownership thing.![]()
When playing BI we did find ( playing as west_romans, with west_roman_rebels unmodded) that taking or besieging a city that was imminently about to revolt to the same faction as that taking it, in some circumstances gave a CTD - never did track down precisely why!
Also there is definitely a bug with the romano_british (I think widely known) if they lose their settlements / leaders in the wrong order, game tries to trigger their re-emergence, fails and CTD's. I think trigger is hardcoded, cure involved removing 'britain' hidden resource (can't remember if anything else).
Have you tried looking and the 'all factions playable' mod?
http://www.twcenter.net/forums/showt...tions+playable
I know it's not quite what you're trying to do but file changes could give some clues.
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