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  1. #1
    you ain't seen me, right!!. Member satanea juda's Avatar
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    Default Adding new elements to a uv map

    I've added these new shapes to a model, can anyone tell me how i get them to show in the same uv map, as the model texture,



    Thanks.

  2. #2
    Senior Member Senior Member hoggy's Avatar
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    Default Re: Adding new elements to a uv map

    you need to select the objects then assign the material to those objects (in material editor - shortcut M)

  3. #3
    you ain't seen me, right!!. Member satanea juda's Avatar
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    Default Re: Adding new elements to a uv map

    Cheers hoggy, i'd worked it out but thanks for the reply anyway

    Somthing else i have a problem with now and then, sometimes when i've altered a uv map, it looks fine in max but in game it's a little distorted, any idea's about this?.

  4. #4

    Default Re: Adding new elements to a uv map

    Uwrap the UVmap and check that. Sometimes objects get a bit screwed up when exporting.

  5. #5
    you ain't seen me, right!!. Member satanea juda's Avatar
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    Default Re: Adding new elements to a uv map

    I've tried that but even when i re-map the whole model it sometimes is still twisted,

    Cheers anyway.

  6. #6

    Default Re: Adding new elements to a uv map

    If you want, send the model and Ill check to see what the problem is.

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