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  1. #1

    Default Re: General Death

    Some are random, some come from what the character does or where he stays (namely the buildings in the respective city) and some are influenced by the parents.

    I´m not certain what makes a character long-lived, but in my current Julii game I´ve got a couple of family members of respectable age (almost all got over seventy), most of them from the early generation, the one that had to do everything by themselves, while the following generation tended to expire at an earlier age. So, I suppose to go about in the field is good for the health, at least as long as one doesn´t get killed in battle, of course.

  2. #2

    Default Re: General Death

    Does anyone know were all the traits are listed in the RTW game folders.
    offline, i don't know how to play online - Some Random n00b. Maybe he was registered here.

  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: General Death

    Quote Originally Posted by Bombasticus Maximus
    Does anyone know were all the traits are listed in the RTW game folders.
    Data => export_descr_character_traits.txt

    And for ancillaries:

    Data => export_descr_ancillaries.txt

    The second part of these files are dedicated to the various triggers that give you these traits. The descriptions of the traits and retinues can be found in Data => text => export_VnVs.txt and Data => text => export_ancillaries.txt.

    The files are rather hard to read, though. You can find three V&V listings in the useful links topic, but they are all for 1.2.
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  4. #4

    Default Re: General Death

    Right ok thanks. Can you add your own?
    offline, i don't know how to play online - Some Random n00b. Maybe he was registered here.

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: General Death

    Quote Originally Posted by Bombasticus Maximus
    Right ok thanks. Can you add your own?
    Sure. You need a trigger as well as a description, though, or else the trait will never appear (not sure what happens without a description, but why risk a crash?).
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  6. #6

    Default Re: General Death

    I think you can have "hidden" traits, i.e. without a description showing. If I remember correctly, the Mundus Magnus used one that made a couple of rebel starting characters unbribable. Though it still might have had an entry in export_VnVs.

  7. #7

    Default Re: General Death

    Quote Originally Posted by Ludens
    Sure. You need a trigger as well as a description, though, or else the trait will never appear (not sure what happens without a description, but why risk a crash?).
    I was just wondering as I like to know how to do things. I have always tried adding a new settlement but it never works.
    offline, i don't know how to play online - Some Random n00b. Maybe he was registered here.

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