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  1. #1

    Default Protectorates

    can anyone tell me what is the use of protectorates
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  2. #2

    Default Re: Protectorates

    They pay you and the game counts their territories as yours. I find they make great Iron Curtains.

  3. #3
    Member Member Avicenna's Avatar
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    Default Re: Protectorates

    Save you time, soldiers and money (no need to conquer them). Count towards faction objectives. Give you money every turn.
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  4. #4
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Protectorates

    At least in 1.2 it's much easier to obtain a Protectorate. The 1.5 diplomacy sucks completely.
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  5. #5

    Default Re: Protectorates

    i know, its hard to give provinces away let alone get protectorates

  6. #6

    Default Re: Protectorates

    Quote Originally Posted by edyzmedieval
    At least in 1.2 it's much easier to obtain a Protectorate. The 1.5 diplomacy sucks completely.
    Is there any summary of the problems with diplomacy in 1.5?

  7. #7
    EB fanboy Member The_White_Knight's Avatar
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    Default Re: Protectorates

    Quote Originally Posted by edyzmedieval
    At least in 1.2 it's much easier to obtain a Protectorate. The 1.5 diplomacy sucks completely.
    I was under the illusion that the 1.2 diplomacy-ai was completely bugged and 1.5 fixed that.

  8. #8
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Protectorates

    It was practically impossible to gain a protectorate in 1.5...
    And after 1 try of ceasefire or ally thing, when you want to offer them something else to accept, they closed it without looking.

    Call that good diplomacy?
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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

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