Sorry, but we don't make our decisions based on making some sort of statement about the industry. If a given expansion had enough content that we could use to improve our mod such that it would warrant the expense, we would move to it. Perhaps gaming companies should use that as rationale to improve their expansions, not justify making their games less moddable.
Modding never seemed to hurt expansion sales for certain other moddable strategic games. Games companies may use it as rationale, but it is rationalization, and not a true reason.
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