Results 1 to 5 of 5

Thread: Marius reform CTD?: help needed

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    CeltiberoRamiroI Member Monkwarrior's Avatar
    Join Date
    Apr 2004
    Location
    Salduie/Caesaraugusta/ Sarakusta/Saragossa
    Posts
    828

    Default Marius reform CTD?: help needed

    Hi,
    we are at the moment working on a new campaign for ITW and we have detected a CTD problem that we think it is related to the Marius reform.

    Here the facts:
    - When playing the campaign (start date 225 b.c.), either normal or -ai, a CTD occurs without error message after around 50 turns (date 200 b.c.). This is not exact, and sometimes it happens before that date, and other times later.
    - The autosaved games before this CTD cannot be played again, as the CTD occurs in the same way.
    - If we use marius_reform_disabled, then the campaign works perfectly at least until 140 b.C.

    I think this problem didn't exist in ITW 1.0 (for RTW 1.2), but it appears in ITW 1.1 (for RTW 1.5). We have changed lots of files, so it is difficult to find the reason for this problem.

    Any idea?

    Just in case you know the solution, we have also another CTD problem.
    This is with siege battles, but it seems to be random or at least it doesn't happen in all the settlements.
    What can be the reason for this CTD?

    Unfortunately a systematic research around all the settlements in the map would be very time consuming,

  2. #2
    Member Member Stuie's Avatar
    Join Date
    Aug 2001
    Location
    Upper Gwynedd, PA
    Posts
    406

    Default Re: Marius reform CTD?: help needed

    If you are using 1.5, did you include "marian_reforms_disabled" in your descr_strat.txt file? That will eliminate any associated problems.

  3. #3
    CeltiberoRamiroI Member Monkwarrior's Avatar
    Join Date
    Apr 2004
    Location
    Salduie/Caesaraugusta/ Sarakusta/Saragossa
    Posts
    828

    Default Re: Marius reform CTD?: help needed

    Quote Originally Posted by Stuie
    If you are using 1.5, did you include "marian_reforms_disabled" in your descr_strat.txt file? That will eliminate any associated problems.
    Yes (sorry I posted marius_reforms instead of marian_reforms ). In case of that, I wonder if I can simulate the marius reform by script, to give the romans the access to the new units.

  4. #4

    Default Re: Marius reform CTD?: help needed

    There are ctds related to changes made in 1.5 with the historic events. I'd have thought this would happen earlier than 50 turns though unless you had your own events?
    It's not a map.

  5. #5
    Member Member Stuie's Avatar
    Join Date
    Aug 2001
    Location
    Upper Gwynedd, PA
    Posts
    406

    Default Re: Marius reform CTD?: help needed

    Quote Originally Posted by Monkwarrior
    Yes (sorry I posted marius_reforms instead of marian_reforms ). In case of that, I wonder if I can simulate the marius reform by script, to give the romans the access to the new units.
    Sure - just make a building that is a) not buildable and b) required for your "reform" units. Then have the script create the building in every settlement when your "reform" is supposed to take place. I think EB uses something like that - check out their script.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO