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Thread: RTR: Under the Eagle

  1. #1

    Default RTR: Under the Eagle

    Welcome to the Official totalwar.org home of Rome Total Realism: Under the Eagle, a Imperial Rome mod spanning from 27BC to 326AD.

    Current Team Members include Ryman2489 (Praetorian at RTR Forums), Marcus Camillus (Creator of the infamous 4tpy mod), and several other members of the Rome Total Realism Community.

    We are currently in predevelopment phase, working on gathering information pertaining to the several major powers that existed and threatened the Empire during the time period.

    Key Features we are Including:
    -A map that no one has ever seen before, built by an outside party and adapted into the mod.
    -Historically accurate Legions present at the start of Augustus's reign will be placed in the provinces where they were stationed. More legions will also spawn based on the time period they appeared in along with how far the Roman Empire has expanded in the game. For Example: A Legion that was historically used to fight in the campaign against Dacia will only appear if the Roman Empire shows evidence of moving into Dacia.

    Faction Previews can be expected in the coming days, we hope to have our first one on the Kingdom of Dacia (name not final, could be divided into tribes).

    Our Rome Total Realism Subforum can be found at http://forums.rometotalrealism.org/i...?showforum=157
    Last edited by Ryman2489; 05-11-2006 at 12:32. Reason: New Map Preview

    An Imperial Rome Modification for BI v1.6

  2. #2

    Default Re: RTR: Under the Eagle

    Quote Originally Posted by Ryman2489
    Marcus Camillus (Creator of the infamous 4tpy mod)
    By 4tpy, I presume you mean four turns a year? In which case, do you mean that Marcus Camillus adapted it for RTR use (though come to think of it, it wouldn't actually need much adaption for a mod without a background script)?

    Because Myrddraal created the multiple turns script some time ago.

    Aside from that, best of luck.
    Epistolary Richard's modding Rules of Cool
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    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
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    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  3. #3

    Default Re: RTR: Under the Eagle

    I should have been more clear. Marcus Camillus adapted the 4tpy mod to RTR, and then added a whole lot more to it.

    An Imperial Rome Modification for BI v1.6

  4. #4

    Default Re: RTR: Under the Eagle

    Ah, I see it's not just a simple multiple turns script - thanks for the clarification
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  5. #5

    Default Re: RTR: Under the Eagle

    Welcome to the first official preview of Rome Total Realism: Under the Eagle

    Below, is the first public screenshots of the Italina Peninsula that will be used in the game. Settlement Locations, Settlement Names, and Port Locations are all final, unless a significant amount of evidence proves them wrong.

    Enjoy :D

    The first ingame screenshot shows the Italian Peninsula, in its entirety.


    Zooming in for a closer look, the Northern cities of Arretium, Auximum, and Hispellum are shown.


    Moving further down the Peninsula, Roma, Alba Fucens, and Capua become visible.


    At the southern half of the Peninsula, once again Capua is seen, this time accompanied by Venusia, Paestum, and Tarentum.


    The last screenshot in the preview shows the southern most tip of Italy, where the city of Vibo Valenti lies.


    Explanations of the Cities, Regions, and Ports
    Region 1: Latium
    Latium contains the great city of Roma. The city choosen to represent the port of Latium is Ostia, which lies near the mouth of the Tiberis River.

    Region 2: Campania
    Campania contains the familiar city of Capua, which is positioned in the shadow of a nearby volcano. The port of Campania is positioned where the cities of Cumae, Misenum, and Puteoli would have been.

    Region 3: Apulia
    Apulia holds the city of Venusia which was historically positioned on the Via Appia. The port of Apulia is positioned where the city of Barium, modern day Bari, is located.

    Region 4: Calabria
    Calabria caontains the "heel" of the Italian "boot." The great port city of Tarentum claims the region as her own. The port in Calabria is where Brundisium was located. It is postioned opposite of Tarentum and was used as a massive trading port with Greece.

    Region 5: Lucania
    Lucania holds another familiar city, Paestum. The city can be found on the northwestern border of the region, positioned near the coast. The port located in Lucania is roughly based off of the cities of Buxentum and Blanda, at the southern edge of the region.

    Region 6: Bruttium
    The region of Bruttium claims the southern most tip of Italy. Vibo Valenti, the key city of the region, is found along the Via Popilia. The port is based off of the large city of Rhegium, very close to Sicily.

    Region 7: Samnium
    Named after the Samnites, enemies of Rome, this region holds the city of Alba Fucens, found nestled in the mountains along the Via Valeria. The port of the region is positioned in the area where the cities of Anxanum and Pallanum are found.

    Region 8: Picenum
    Picenum is a very small region at the eastern tip of the Peninsula. Auximum and Ancona were the supreme cities of the region. Auximum, found further inland, was chosen as the capital city of the region, while Ancona, found on the coast, was made the region's port.

    Region 9: Umbria
    Umbria follows the border of Picenum south, becoming very thin where the city of Hispellum is found, nestled in the mountains along the Via Flaminia, which connects the city to Pisaurum, choosen as the location of the region's port.

    Region 10: Etruria
    Etruria is the largest region in Italy. Arretium, found deep inland along the Via Cassia is its capital. The port of the region is based off of the wealthy port city of Pisae, modern day Pisa.

    We at Rome Total Realism: Under the Eagle hoped you enjoyed our first of many previews to come.

    A little insight into our next preview: Ibera will be unvelied, though mostly done, it has some further tweaks to work out.

    Feedback is accepted

    An Imperial Rome Modification for BI v1.6

  6. #6

    Default Re: RTR: Under the Eagle

    Welcome to the second official map preview of Rome Total Realism: Under the Eagle

    Our most recent preview will unveil the Islands surrounding Italy. Join us on a trip through Sicily, Sardinia, and Corsica.

    And as always, Enjoy :D

    Our first screenshot is a zoomed out view of the entire island of Sicily


    As we zoom in on the northeastern corner of the island, we see the city of Messana, lieing in the shadows of a great volcano, much like Capua


    Moving to the southern coast of the island, the cities of Syracuse and Agrigentum become visible


    We end our journey through Sicily at the western shores, where the city of Lilybaeum resides


    Traveling across the sea, we land at the islands of Sardinia and Corsica. Our first look is at the southern island of Sardinia, dominated by the city of Nora


    Moving north, we end up at our final stop, the island of Corsica, home to Aleria


    The Island of Sicily is divided into four different regions:
    (East to West)
    Sicilia Poeni (Lilybaeum)
    Cameratum (Agrigentum)
    Sicilia Romanus (Messana)
    Sicilia Graecus (Syracuse)

    The other two islands off the eastern coast of Italy are Sardinia and Corsica:
    Sardinia (Nora)
    Corsica (Aleria)

    As always, feedback is accepted

    An Imperial Rome Modification for BI v1.6

  7. #7

    Default Re: RTR: Under the Eagle

    EDIT: Nevermind, I figured it out. :)
    Realists deny reality, and embrace an ideology where talk is productive and governments are sincere.

  8. #8
    Member Member Helgi's Avatar
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    Smile Re: RTR: Under the Eagle

    That what I love about RTR and it varients, the maps, can't wait to see to previews and the units, but need to ask, how are you going to do the Roman faction icon, will it be the Imperial Eagle or the christianized symbol or both?
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  9. #9

    Default Re: RTR: Under the Eagle

    Quote Originally Posted by Helgi
    That what I love about RTR and it varients, the maps, can't wait to see to previews and the units, but need to ask, how are you going to do the Roman faction icon, will it be the Imperial Eagle or the christianized symbol or both?
    Very good question. We are still in the process of finalizing and weeding our faction list. We have had some early icon work (nothing really worth showing) already done. The task of what exactly should be put on them will be started after the finalization of the faction list.

    An Imperial Rome Modification for BI v1.6

  10. #10

    Default Re: RTR: Under the Eagle

    Welcome to the third official map preview of Rome Total Realism: Under the Eagle

    Our third map previews takes us into the densely wooded areas once occupied by fierce barbaric tribes. Join us on a journey through Iberia and Gallia.

    And as always, Enjoy :D

    We shall start off at the Iberian Peninsula, a massive land mass that was divided into only three regions, believe it or not! Our first ingame screenshot is of the Southern half.


    Since Iberia would not be complete without its Northern mountain range to defend invaders...


    Zooming in for a closer look at the southern half, we find two cities, Emerita and Corduba.


    Taking a closer look up north, we see the lone province of Tarraco.


    We now head futher north, into the dangerous forests of Gallia. Being far too large to fit the entire area into one screenshot, like Iberia, we divided it into north and south. First, the south...


    And now the North.


    Gallia is home to many provinces, the real question is, where to begin? Our first up close and personal look at Gallia will be at her southern shores, occupied by three cities, Narbo, Nemausus, and Massilia.


    On the eastern shores, we find two cities in close proximity to eachother, seperated only by the banks of a river. These are the cities of Burdigala and Petrocorii.


    East of those two cities, one can find Augustonemetum and Lugdunum.


    Heading northwest, we end up at Julio Magus and Condate.


    Heading east, we end up looking at several cities, Agedicum, Durocortorum, Divodurum, and Vesontio.


    Our final stop places use on the northern borders of the Roman Empire. Where two cities, with tremendous strategic importance lie. Their names are Moguntiacum and Agrippina.


    And that concludes our fly over tour of Iberia and Gallia. Below, you can find the complete region and province listing:

    Iberia
    Tarraconensis (Tarraco)
    Lusitania (Emerita)
    Baetica (Corduba)

    Gallia
    Narbonensis (Narbo)
    Viennensis (Nemausus)
    Alpes Martimse (Massilia)
    Aquitania Prima (Augustonemetum)
    Aquitania Secunda (Petrocorii)
    Novem Populana (Burdigala)
    Lugdunensis Prima (Lugdunum)
    Lugdunensis Secunda (Condate)
    Lugdunensis Tertia (Julio Magus)
    Lugdunensis Quarta (Agedicum)
    Belgica Prima (Divodurum)
    Belgica Secunda (Durocortorum)
    Germania Prima (Moguntiacum)
    Germania Secunda (Agrippina)
    Maxima Sequanorum (Vesontio)

    And as always, feedback in accepted.

    An Imperial Rome Modification for BI v1.6

  11. #11
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: RTR: Under the Eagle

    Looking good. I'm liking the touches to the map textures

  12. #12

    Default Re: RTR: Under the Eagle

    Welcome to the fourth official map preview of Rome Total Realism: Under the Eagle

    As we embark on our fourth journey through the map of RTR: Under the Eagle, we head to the wealthy, trade enriched lands of Greece.

    And as always, Enjoy :D

    Our first screenshot is a large zoomed out view of the entire area


    As we zoom in on the Peloponnesian Peninsula, we see the three cities that make it up, Patrae, Sparta, and the strategically located Corinth


    Moving slowly north, Athens come into view, accompanied by Delphi and Naupactus


    Our final stop on this short preview is at the northernmost section of the area, occupied by Nicopolis, Larissa, and Berosa


    Full Region List with (Cities):
    Corinthia (Corinth)
    Laconia (Sparta)
    Achaia (Patrae)
    Attica (Athens)
    Phocis (Delphi)
    Etolia (Naupactus)
    Thessalia (Larissa)
    Macedonia (Berosa)
    Epirus (Nicopolis)

    An Imperial Rome Modification for BI v1.6

  13. #13
    Member Member ozz's Avatar
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    Default Re: RTR: Under the Eagle

    The city of Berosa (in southern Macedon, just north of Thessaly) is and was spelled correctly as Berroia or Beroia and sometimes even as Berrhoia, and is pronounced as Veria with a "v"... hope that helps...

    btw nice work guys...

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  14. #14

    Default Re: RTR: Under the Eagle

    Quote Originally Posted by ozz
    The city of Berosa (in southern Macedon, just north of Thessaly) is and was spelled correctly as Berroia or Beroia and sometimes even as Berrhoia, and is pronounced as Veria with a "v"... hope that helps...

    btw nice work guys...
    Edit: Misread my map. It's quite old and has some inconviently placed creases in it. On the map it is read: Berroea.

    btw thanks for the compliment
    Last edited by Ryman2489; 06-01-2006 at 20:59.

    An Imperial Rome Modification for BI v1.6

  15. #15

    Default Re: RTR: Under the Eagle

    Welcome to the Fifth Official Map Preview of Rome Total Realism: Under the Eagle

    We're heading south, and it's getting warmer. Africa is in sight, so get ready for this map preview, because it's going to be a hot one.

    And as always, Enjoy :D

    Working from West to East, we make our first stop at the region of Mauretania Tingitana, named for the capital city of the region, Tingis.


    Following the coastal road we end up in Mauretania Caesariensis. Much like its sister region to the west, Mauretania Caesariensis is named after the capital city of Caesaria.


    Staying on the coastal road, we find ourselves crossing the border into Roman Numidia, whose borders are much different than those of the Kingdom of Numidia, defeated years earlier. The chief city of the region is Cirta.


    A short ways to the east lands us in the first Roman province of Africa, hence the name of the province, Africa. This region was once ruled by the mighty city of Carthago. The city still stands strong, as depicted by the location of the region's port. Augustus named Utica the capital of the region.


    Our final journey is a long one, as we following the coastal road once more across the great landmass of Africa, ending up in the region of Tripolitania, home to Lepcis Magna, once a great city of the Carthaginian Empire, still remains a dominate stronghold in Roman Africa.


    Africa is a large landmass with few points of supply. Heading any further south of these regions would be suicide, as only desert and heat await you, in the unconquerable land labeled Terra Incognita.

    The rundown of the regions in Africa (in no particular order):
    Africa (Utica)
    Mauretania Tingitana (Tingis)
    Mauretania Caesariensis (Caesaria)
    Numidia (Cirta)
    Tripolitania (Lepcis Magna)

    As always, Feedback is Appreciated

    An Imperial Rome Modification for BI v1.6

  16. #16
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: RTR: Under the Eagle

    Nice work as usual

  17. #17

    Default Faction Preview #1: The Faction List

    Welcome to the First Official Faction Preview of Rome Total Realism: Under the Eagle

    Instead of giving you a faction for our first preview, we are giving you the full faction list in its entirety.

    And as always, Enjoy :D

    Starting Factions:
    Aksumite Kingdom (Trading Empire in the Southeast)
    The Armenian Kingdom (Bordered by the Romans, Parthians, and Sarmatians)
    Caledonii (British Tribe of the South)
    Cherusci (Germanic Tribe)
    The Dacian Kingdom (In Modern Day Romania)
    Iazyges (Sarmatian Tribe)
    Iceni (British Tribe of the North)
    Kingdom of Judea (Allies of Rome at Start)
    Kushan Empire (Conquerors of Bactria)
    Macromanni (Germanic Tribe)
    The Parthian Kingdom (The Arch Enemy of Rome)
    Rhoxolani (Sarmatian Tribe)
    The Roman Empire
    Sarmatians (Large Territory in the North)
    Suiones (Tribe in Modern Day Sweeden)

    Emerging Factions:
    Goths - 1st Century A.D. (Emerging North of the Germanic and Sarmatian Tribes, and a direct threat to Sarmatia)

    Factions are listed in Alphabetical order and are not in the order they will be previewed. This Faction List is not 100% Final and could be slightly altered.

    Feedback is Accepted

    An Imperial Rome Modification for BI v1.6

  18. #18

    Default Map Preview #6: Asia Minor

    Welcome to the Sixth Official Map Preview of Rome Total Realism: Under the Eagle

    We're going to a place called Asia Minor. However, as you will see in a few moments, this area isn't so "Minor."

    And as always, Enjoy :D

    We shall start off our preview at a familiar place, the strait the seperates Byzantium from Asia Minor. Sitting to the east of Byzantium is Nicomedia, and to the south, Cyzicus.

    Note: That road that crosses over the strait is an annoying little bug that will be fixed by release.

    Heading down the coast, we find the cities of Sardis and Alabanda, their regions seperated by a river.


    Continuing east along the coast, we end up at Tarsus, sitting on the coast.


    Our next shot continues east along the coast, but gives us a look at two inland cities, Apamea and Sagalassus. The coastal city you see is Patara.


    Heading further inland in a northern direction, we come across three cities, Ancyra, Iconiu, and Mazaca.


    Our final stop is on the northern coast, where the city of Sinope controls sea trades for the area.


    Another Note: The Only region you did not see is Cyprus, which is the island to the south of Asia Minor. The reason is that Fraps did not record the screenshots, and I won't have access to the computer with the files on it to take a screenshot for about a week, so I felt that I would still release this preview, despite the missing region of Cyprus, home to Paphos, which lies on the West coast of the island.

    Regions with (Cities):
    Mysia (Cyzicus)
    Lydia (Sardis)
    Caria (Alabanda)
    Lycia (Patara)
    Phrygia (Apamea)
    Bithynia (Nicomedia)
    Galatia (Ancyra)
    Pisidia (Sagalassus)
    Lycaonia (Iconium)
    Cilicia (Tarsus)
    Cappadocia (Mazaca)
    Paphlagonia (Sinope)
    Pontus (Amesea)
    Armenia Minor (Cabira)
    Cyprus (Paphos)

    Feedback is always appreciated.

    An Imperial Rome Modification for BI v1.6

  19. #19

    Default Re: RTR: Under the Eagle

    Have regained access to the Mod Files. Here are three more images of Asia Minor:

    Cyprus, with the city of Paphos of the west coast


    The western half of Asia Minor


    The eastern half of Asia Minor

    An Imperial Rome Modification for BI v1.6

  20. #20

    Default Map Preview #7: The Alps & Illyricum

    Welcome to the Seventh Official Map Preview of Rome Total Realism: Under the Eagle

    Today we are heading back towards Italy, looking over the Northern part of the Peninsula, and into the Great Alps. We are also heading east of the area and checking out the former lands of the Illyrians.

    And as always, Enjoy :D

    Reading from West to East, we will start off just Northwest of the main Italian Peninsula, at the very edges of the Province of Italia. In this first image, we can see the cities of Augusta Praetoria, Placentia, and Vada Sabatia on the Mediterranean.


    Moving to the northeast, we see Curia and Augusta Vindelicorum, which are actually north of the mountain range.


    Heading south from that position, we end up on the Mediterranean again, checking out the coastal city of Altinum and the more inland city of Celeia.


    Heading east, we end up at the city of Sabaria, found deep within the forests of Pannonia.


    Our final stop takes us into the region of Illyricum, and at the coastal capital of Salona.


    However, no preview that showed the Alps would be complete without panorama view of the Alps.


    A List or Regions and Cities:
    Vindelicia (Augusta Vindelicorum)
    Rhaetia (Curia)
    Noricum (Celeia)
    Pannonia (Sabaria)
    Illyricum (Salona)
    Liguria (Vada Sabatia)
    Transalpine Gaul (Augusta Praetoria)
    Cisalpine Gaul (Placentia)
    Venetia (Altinum)

    As always, feedback is accepted.

    An Imperial Rome Modification for BI v1.6

  21. #21

    Default Map Preview #8: The Rest of the Empire

    Welcome to the Eighth Official Map Preview of Rome Total Realism: Under the Eagle

    Our journey through the Roman Empire is coming to a close. This will be our final stop inside the safe boarders of the civilized world.

    And as always, Enjoy :D

    We start off at the island of Crete, home to the capital city of Gortyna.


    Heading to the northeast, we stop at the first of the Syrian regions, the northern most is Syria Prima, home to the city of Antiocha.


    Moving south, two more regions come into view, Phoenicia Prima and Phoenicia Secunda, home to the cities of Tyrus and Damascus, respectively.


    We now jump far to the southwest, just east of the Tripolitania region. This is the region of Cyrenaica, home to the city of Cyrene.


    To the east of this region is the city of Patrae.


    Continuing to the east, we end up at the great cities of Alexandria and Memphis.


    Our final stop sends us further south, to the city of Thebes.


    List of Regions and Cities:
    Aegyptus Inferior (Alexandria)
    Aracadia (Memphis)
    Aegyptus Superior (Thebes)
    Cyrenaica (Cyrene)
    Marmarica (Petrae)
    Syria Prima (Antiocha)
    Phoenicia Prima (Tyrus)
    Phoenicia Secunda (Damascus)
    Crete (Gortyna)

    Feedback is always appreciated.

    An Imperial Rome Modification for BI v1.6

  22. #22

    Default Re: RTR: Under the Eagle

    Noticed you had some things mixed up, eg Caledonii are a northern tribe of Britain, its Latin for Scotland. Also, Icenii from southern Britain. I drew a little map in Paint:


  23. #23

    Default Re: RTR: Under the Eagle

    Ahhh, that's a typo in the faction list. Our faction placement map puts them in northern britain and scottland.

    An Imperial Rome Modification for BI v1.6

  24. #24
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    Default Re: RTR: Under the Eagle

    What's the deal with this mod, still in dev?
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