Chiv was originally MP focused, though it's expanding (and apparently expecting a release sometime maybe this month) and I found it to be quite interesting for morale.Originally Posted by econ21
Morale was reduced. But I found that to be a pro instead of a con, in light of other changes and tweaks. Because all the units had fairly low morale (except for the rare elites) you had to make your moves carefully. An engagement that wasn't fully support was doomed to failure. Small things in RTW like line cohesion became vital - if a unit was exposed and you applied even slight pressure it could rout.
The combat and movement was slower as well, making tactical moves even more deliberate. It was harder to speed that cav unit across the field for emergency flanking. Flanking also became more difficult as it requires exposing the flanking unit to some degree.
And since it was MP-focused, purchasing morale upgrades became a quite important key to victory. All-in-all, keeping your army together added to the tension and the intensity made it more enjoyable than RTW vanilla.
However, it worked mostly in MP. There wasn't a campaign so I can't really say how well the AI handled the changes, and I haven't played in a while.
Agreed. And it does make it hard for CA to keep the AI challenging.Originally Posted by econ21
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