I think there are a lot of weird little quirks like this in the software. Keeps things interesting, I guess.
I had a strange situation just the other night while one of my forts was being attacked. I only had one peasant unit garrisoned inside; however, the AI attacked with only one unit: an urban militia with low valor. So I figured I had a chance.
What ended up happening was, the AI charged my front wall instead of the main gate, which is where I had my peasant unit. As the UM began hacking at the wall, it appeared as though the first line of men had already broken through (their image appeared on the inside). I mistakenly took this as a breach and immediately ran my peasants over to attack. As I did this, however, I discovered that half my men already lie dead on the ground, while the other half were eager to dash.
Hmmm... strange. No other enemy units around… no missile fire... how in the heck did they get killed? I'm guessing what happened was the AI became confused with where its unit was actually positioned. So once the "hacking" commenced, it was not only recorded as damage to the front wall, but also as damage to my men???...not really sure.
Anyway, I sometimes wonder if the CA guys are visiting this forum from time and time and taking good notes. Sure would like to see some of these things get fixed in later versions of MTW.
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