Results 1 to 2 of 2

Thread: Diplomacy Part 2

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Friend of Lady Luck Member Mooks's Avatar
    Join Date
    Nov 2005
    Posts
    1,290

    Default Diplomacy Part 2

    I created a thread way back in the past that discussed this. The diplomacy for MTW was basically ****, and RTW and BI had serios flaws. Back in the medieval ages there were vassals, protectorates, and friendly border protectors ( Example, the Byzatines used the bulgars as a bulwark against more agressive tribes, though this sometimes didnt work). People back then also exchanged princesses for marriage, paid tribute (not like in RTW, where the computer hated to pay tribute, and demanded huge sums as tribute), paid tribute in order for protection, and I could go on and on.

    In summary, I want some options in diplomacy, many options in fact. And the computer needs to be realistic and live up to alliances and protectorates. The more options, the more freedom you have, the less pointess wars you have to engage in.

    Srry if this has arleady been discussed thoroughly before.
    Last edited by econ21; 05-07-2006 at 12:10.
    Quote Originally Posted by Furunculus View Post
    i love the idea that angsty-teens can get so spazzed out by computer games that they try to rage-rape themselves with a remote.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO