That would be in a balanced game.. In R: TW, go Scythia, pick 10 madians and upgraded them. You can charge through 2 20 units Roman armies and win so easily..Originally Posted by Puzz3D
That would be in a balanced game.. In R: TW, go Scythia, pick 10 madians and upgraded them. You can charge through 2 20 units Roman armies and win so easily..Originally Posted by Puzz3D
That's an aspect of balance that's been lost in the series. Two units of half strength should beat 1 unit of full strength because the second of the 2 can flank. However, if the combat goes so fast that the second doesn't have enough time to flank, then the 1 full strength unit will always win.
In STWmod for MTW/VI, two yari samurai, each with 2 combat points, costing 400 each can beat one warrior monk which has 7 combat points and costs 1000. You get +5 combat points for rear attack. So, the 2 YS will get a total of 9 combat points vs the WM's 7 if the flank maneuver is executed properly. Starting out side by side, one YS engages the WM to pin it, and then the other YS advances and attacks the WM from the rear. The morale levels are WM = 10, and YS = 6. It's important that the kill rate not be so high that the YS routs too quickly. The first YS can hold out for about a minute vs the WM which gives the second YS enough time to complete the flanking maneuver, attack and rout the WM.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
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