This is the first preview of the upcoming 5.0 version of my mod Terrae Expugnandae. This preview wil focus on one of the main areas 5.0 will improve over previous versions of the mod:

The Barbarians.

One of the main area in which the Barbarian factions will be improved will be buildings. Now the Barbarians wil be able to build all city levels, as well as a host of other new buildings transfered over from BI into RTW.

Great Hall - one of the two new city levels


Hundred Men Hall - a new level of barracks


Guildhall - the trading hub of any barb city


Foundry - to produce the best upgrades


Dockyard - giving you that extra bit of trade income


Stone Walls - now you will have more than wooden walls to defend your settlements


Cesspit, Cesspool and Open Sewers - new public health buildings


Paved Roads - giving you a boost in trade income


All of these new buildings means that this is now what Barb cities look like on the battle map:


Of course the improvement of the Barbarian factions is not just limited to buildings, each barb faction gets new units, some of which are shown below, including new spear units fighting in the formation used by Barb spearmen in BI, which looks like a phalanx but isn't.



Hope that you enjoyed this preview, and expect another one soon!