Quote Originally Posted by doc_bean
Red Steel Preview From Gamespot


It gives some details about how the Wii controller feels/works. Doesn't sound too impressive right now...
Sounds more like control problems with the game than with the Wii itself. I watched the E3 demo of it and was puzzled by some of the choices UbiSoft made- for example, the targeting "zone" in the center of the screen where your aim will move, but not your view.... What was the logic behind that? Has any FPS ever needed a "zone" like that in the middle of the screen? -of course not.

Im still hoping you can disable that as an option, or they take it out altogether before release.

As to the other control problems they had, they seemed mostly related to just getting used the game's control scheme- and it seemed they got over them pretty quickly.