Help?Originally Posted by Favre
Help?Originally Posted by Favre
Last edited by Kekvit Irae; 08-20-2007 at 18:18.
I suggest looking for the toiletOriginally Posted by Favre
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I'll try that....hm....
I cant get past this room:
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Yeah i tried that before, whacked it for a couple mins straight, I downloaded a newer version of the map and it blew open on its own
I've completed Hl2, as for the Nightmare map, I keep losing alot of health (playing on hard) and so far im about 1/2 through it i think
Omg at the end of the game where the
<<<Spoiler>>> big ugly bitch screams at you i almost [censored] myself <<<Spoiler>>>
Language. Keep it PG. Froggy.
Last edited by frogbeastegg; 05-14-2006 at 20:28.
Walking down the corridor when that thing first appears, i just thought 'wtf is happening?'. Then it started appearing in that room all the time.Originally Posted by Favre
Freaky.
Language again. Froggy
EDIT: Sorry Froggy. I hope my edit is more acceptable. If not, just edit it to 'what the hell'.
Yeah, Those things that just appear and re-appear scare me so bad. Im like scanning the walls super close super concentrated looking for anything that looks suspicious when suddenyl a ghost pops up in front of me and screams, of course i scream too :P
When you go to open the cupboard, in (i think) the second to last room of the house, and it pops up in front, that just scared the hell out of me. I ran like hell down the front lawn, ignoring the zombies, only for it to pop up again!Originally Posted by Favre
The scariest part though is the first fast-zombie, which smashes out from behind that pile of furniture. I nearly wet my pants.
:Froggy points at the nice pinned topic which carries its own repeat of the org's general rules on language: The org requests language be kept PG. Which means PG.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
hey Froggy.
Woah, you got some serious awards there! *runs and hides from the shinyness*
"Believe those who are seeking the truth; doubt those who find it."
Yeah, of oucrs behind the big pile of furniture i tak eout my crowbar to whack my way through when suddenly it pops out and scares me so bad!
Alien vs. Predators. I remember how it felt to play that game in dark room, no else in the house and volumes turned really high. Had to take several cigarette breaks every hour.
Ragabash the trickster
Because games are meant to simulate something we like to imagine in our dusty, gray brains. Some games are meant to simulate sress and fear in players. Unlike movies, you are able to affect world around you, what makes games to affect more in your brains than movies. After some time you have played your brains dont consider game anymore as fiction of your eyes, rather than reality it makes you feel different feelings with great affect, was it sadness, fear or joy.Originally Posted by BHCWarman88
It depends from a person how much games affect to your senses, but being afraid while playing is just as same that you are watching a scary movie.
Ragabash the trickster
I wouldn't want their respawning gone competely. I remember reading loads about this at the Through the Looking Glass forums (best site for anything to do with Looking Glass games) but the conclusions tended to be that for much of the game, the commands to reduce respawn were rendered useless by forced spawning in areas such as you mentioned. I think respawn rates were better in the original SS. By the way, is the 'engineering to command control path' the long corridor quite early in the game where you go through several doors, forever being attacked from behind by shotgun wielding zombies, whilst several turrets stationed about the place waste what few armour piercing rounds you manage to scavenge? I hated that bloody corridor. Between ducking behind cover to hit the turrets, you get a bum-full of buckshot from the 465th zombie to come from where you've just shot the other 464 zombies.Originally Posted by econ21
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
I think he means these confusing radiated corridors when you leave the medical area, that is a pretty hard part. But don't break the game with cheats, I managed to beat the game on impossible with nothing but psi powers, I rule.
No, the Professor is right - I meant the corridor he describes. I first encountered it without the patch and it was a key motivation for me bothering to understand how to reduce the respawn. The radiated corridor before that is very confusing, but ok once you get your bearings.
I certainly agreed on that haunting hotel mission. As i was playing i kept reminding myself that theres nothing to be scared of. Afterall, i am a vampire!Originally Posted by Lemur
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A Member of Clan SG
"水无常形,兵无常势"
Ended up dead there. So the powers of vampirism didn't help.Originally Posted by Lechev
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Ever noticed that the female ghost had a hair colour change after her death BTW?
We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?
Project PYRRHO, Specimen 46, Vat 7
Activity Recorded M.Y. 2302.22467
TERMINATION OF SPECIMEN ADVISED
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