Wait, will you have a real game started on someone's computer and then people start controlling individual family members, etc?
Wait, will you have a real game started on someone's computer and then people start controlling individual family members, etc?
"Under capitalism, man exploits man. Under communism, it's just the opposite." - John Kenneth Galbraith
I think i'm just gonna give up on the idea before i even start hurting my brain thinking of rules that could make it work properly...
Let this thread die. Twas doomed from the very begginning.
Historically there were two consular legions, each commanded by one consul.
Student by day, bacon-eating narwhal by night (specifically midnight)
But there's no way we could do it... Passing a saved game file each battle to both consuls would take forever... The senate idea wouldn't work properly because, well... It's not as if we're deciding the fate of our wonderful city, we're just voting on what happens in a game... Our goal is to recreate the Roman empire, so when a consul asks for permission from the senate to conquer a certain part of the Roman empire, the senate would all just agree... There's no point in not aggreeing, since diplomacy is non-existant in RTW, so there are no repurcussions from going to war with certain people... There's just no way it could be done.
Well, we could just agree to attack the certain faction and then after that you can take every single province of theirs if you want. So, just votes on war and on ceasefires/protectorates. It could play like a PBeM.
Student by day, bacon-eating narwhal by night (specifically midnight)
But then it might as well just be a PBM.
If only there was such thing as a multiplayer campaign.![]()
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