This is instead an awesome wip by Epistolary Richard .... Full credits to him ^^....
Even Res Gestae has some great scripting works by the Script Master....
By a post of Epistolary Richard
Here's an example I've put together of how this works
First off, it requires the activation of the background script that I've added
The small camp you see near Tarentum is the place the army will appear - the player will need to ensure that that area is kept clear of both friendly and enemies for the army to spawn correctly which is why it's marked. If you've got a better name than Field of Mars I'll change it
Highlighted here is the invisible reform building which controls much of the recuitment - I say much of because of the limitation I linked above has required me to spread things out a little to make them as efficient as possible.
To raise an army you have to recruit a particular unit - recruitable generals in this case. I'll alter the description to make it clearer to the player what it means
The general appears in the city - his troops appear on the Field of Mars - he can then move to join them
They can then go off and attack - the individual units function completely as normal
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