Quote Originally Posted by Bombasticus Maximus
I have the game and want to mod it. Are there any good mods?
Hello Bombasticus Maximus,

Depends what you want to mod and how much energy you can invest. STW is not very mod friendly. STW WE/MI is the better choice, like Maeda Toshiie said they opened things up there.

The troopstats.txt and projectile.txt are plain text, you can't edit every aspect of unitbehavior as a lot is hardcoded inside the exe (the same is true for all titles, MTW VI offers most), but you can do a lot.

You can also make add-ons like historical battles, historical scenarios, branched scenarios (those are tricky to make 100% right), maps, campaigns. These are all textbased files, but you can grab a copy of hecoses campaigneditor http://www.3ddownloads.com/totalwar/...ditorV1.1b.zip for a GUI tool.

You could edit all campaignbattlemaps: don't like the hills in Shinano? Rename another map to Shinano.jjm and overwrite.

You can also get a copy of one of RSW's BIFreaders to edit the look of units.

You can influence the AI's way to buy units: unit_choice.txt.
You can go to loc and edit the phrases. In battle you can edit weather.txt (not 100% sure whether it still makes a difference. In the demo it did, but it could be hardcoded now). You can swap sounds, movies, infopanels, standards and textures.

Many things are tricky and limited though. STW MI allows some quick add-ons and limited modding, but for a total conversion, you can better take a look at MTW VI.