Results 1 to 30 of 576

Thread: The Will of the Senate - out of character thread

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: RTR 6.0 Gold PBEM

    There is also the Metropolis & Naval Mod for Platinum, which includes the 4TPY mod as well.

    http://forums.rometotalrealism.org/i...howtopic=20000

    How about there must be a mandatory legislative period prior to the beginning of a Consulate term. After that, we can require the Consul to post regular reports to allow us to debate before continuing the game. The Senate could then say whatever they want during interrim sessions, votes there would be 'binding' as well, though it's possible none may be proposed or none may pass. This would also allow for personal requests and favors between the Consul and individual Senators.

    However, if we are going to have an effective interrim debate period, we will have to limit the speed at which the Consul plays. Perhaps something like no more than 1 game year (4 turns) per day, with a maximum of 5 game years per week. We could require an update at end of each 'year' (1 real time day) about events, though that update could consist of:

    "Not much, a couple buildings and some recruitment."

    If things are going too slowly like this, we could always pass 'legislation' requing a report only every 2 years. The Senate could be used like this to change the very rules/mechanics of the game itself.
    Last edited by TinCow; 05-21-2006 at 01:46.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO