Hi,
It seems Marcus Camillus is planning to release RTRPE 1.5 later today. Not sure if he'll get it done before he leaves for his vacation however. I'm undecided if we want to use this, coming at the last moment and all that. More details follow should he make his release.
Also, there is a new update of metronaval mode (Update2), which includes
1. BI's torches from adonys
2. Stuie's AI Command Bonus (Gives the AI a command bonus, Reduces morale by 25% for all units).
3. changed descr_mercenaries.txt (cheaper mercenaries)
I suspect (1) will not work for those like us who only have RTW and not BI, but it should not cause a problem also, you just won't have torches on night battles, but I will have to check into that. I thought (2) was already included in the fixes I listed, but it seems I was wrong. Some mercenaries are ridiculously expensive, hence (3).
I dumped all my savegames because of all the testing with different configs, but I distinctly remember a starting character getting the governmentship of Latium. As far as I understand, the military and goverment traits should work for the starting characters. This was with 4TPY mod 1.8 however, so I might be wrong.
Off topic: The AI WILL leave the city during a siege if it sees an oppurtunity. Yesterday he made a cavalry sortie from a side gate and laid waste to three units of velites before I noticed what was going on. You have been warned.
Bookmarks