Has anyone worked out how the peasant revolts work in BI regarding shadow factions?
Let us take for example the Western Empire. In descr_sm_factions.txt this is assigned the shadow faction of Western Empire Rebels.
In effect this means, as I'm sure you all know, that whenever a Western Empire city has a peasant revolt the new occupiers of the settlement are units from the shadow faction (Western Empire Rebels) and this seems to apply to cities the Western Empire has conquered as well as those it starts the game with - thus presumably why it is called a shadow faction, because it shadows the mother faction around the map.
It seems that when another faction occupies a Western Empire settlement, a subsequent peasant revolt reverts to the Western Empire's units again.
However, these cities are also all assigned a rebel type in the descr_regions.txt file - one that seems never to be used!
So, my question is: where are these revolts defined and where are the resulting units from such a revolt listed?
EXAMPLE:
Augusta Treverorum, in the province of Germania Superior...
faction creator: Western Empire
default culture: Western Empire (legion: primigenia)
ownership: Western Empire
rebel type: Suebi
Rebels from Western Empire to Western Empire rebels as:
1 general
several units of archers and limitanei (7 units total)
Rebels from another (pres. non-shadowed) faction back to Western Empire:
8 peasant units
7 Foedarati cavalry units
(absent) Suebi defined as:
western peasant alemanni
western peasant alemanni
spear warband alemanni
frankish raiders
foederati infantry
merc veteranii
lombard archers
chosen warlord alemanni
Comments?
MORE RESULTS:
I gave the Saxons "spawn_on_revolt ostrogoths"...
initial saxon cities = revolts to Ostrogoths
Western Empire cities captured by saxons = revolts to Western Empire
Frankish cities captured by Saxons = revolts to Franks
Frankish cities captured by Saxons in which Saxon government building built = revolts to normal rebel tribe
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