Here are the TurnsAlive traits and triggers referred to in the triggers for the offices
Code:
Trait TurnsAlive
Characters family
Level Youth
Description Youth_desc
EffectsDescription Youth_effects_desc
Threshold 1
Effect HitPoints 1
Level Middle_Aged
Description Middle_Aged_desc
EffectsDescription Middle_Aged_effects_desc
Threshold 48
Effect MovementPoints -1
Level Senior_Citizen
Description Senior_Citizen_desc
EffectsDescription Senior_Citizen_effects_desc
Threshold 88
Effect MovementPoints -2
Effect HitPoints -1
Level Elderly
Description Elderly_desc
EffectsDescription Elderly_effects_desc
Threshold 108
Effect MovementPoints -3
Effect HitPoints -2
;------------------------------------------
Trigger general_ages_one_turn
WhenToTest CharacterTurnEnd
Condition AgentType = family
and Trait CharacterAges = 1
Affects TurnsAlive 1 Chance 100
;------------------------------------------
Trigger general_starting_age
WhenToTest CharacterComesOfAge
Affects TurnsAlive 1 Chance 100
Affects CharacterAges 1 Chance 100
Edit by Myrddraal: Put [code] brackets around the code to make it easier to read
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