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  1. #1
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Default Our First Release!

    Due to some issues we have been having in getting the mod completed we have decided to release what we have completed so far. This unfortunately does not include a campaign, however if it sparks people's interests we still hope to continue work.

    The file is a 50mb download that is 150mb when extracted.
    http://www.users.on.net/~roehr/RTW/CTW/Citadel.rar
    "A man's dying is more his survivor's affair than his own."
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  2. #2
    Member Member Shark974's Avatar
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    Default Re: Our First Release!

    Quote Originally Posted by GodsPetMonkey
    Just extract to your RTW directory, then create a shortcut to the RTW executable by right clicking on it and selecting "Create Shortcut".
    Find the shortcut you have just created, right click on it, and select "Properties" and then add -mod:citadel to the target (making sure it's outside of any quotation marks), so you should have something like this:
    Target: "C:\Program Files\Activision\Rome - Total War\RomeTW.exe" -mod:citadel
    We have a lot of units, factions and music ready to add to Citadel but we have not a scripter that can do it. If you like the demo and want to help us post on official forum.
    (Updated the instructions to be a little more detailed - GPM)
    Last edited by Shark974; 05-19-2006 at 14:39.

  3. #3

    Default Re: Our First Release!

    What is this for?? Is it BI or vanilla and what patch?

  4. #4
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Our First Release!

    Quote Originally Posted by polski_orzel
    What is this for?? Is it BI or vanilla and what patch?
    I have only tested it on a BI install, but it uses the vanilla exe (which is at v1.5). So in theory it should work on both, and any patch from 1.3 up.
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
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    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  5. #5

    Default Re: Our First Release!

    HELP!!
    I think the file may be corrupt. Upon downloading (several attempts) I am only getting a 16,290meg file.

    Thanks.

  6. #6

    Default Re: Our First Release!

    What´s up? Chivalry releases a beta, you do... is this year chrismas in June, or something? Not that I´m complaining, of course...

    The download worked fine for me.

  7. #7
    Member Member Theif55's Avatar
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    Talking Re: Our First Release!

    Originally Posted by GodsPetMonkey
    Just extract to your RTW directory, then create a shortcut to the RTW executable by right clicking on it and selecting "Create Shortcut".
    Find the shortcut you have just created, right click on it, and select "Properties" and then add -mod:citadel to the target (making sure it's outside of any quotation marks), so you should have something like this:
    Target: "C:\Program Files\Activision\Rome - Total War\RomeTW.exe" -mod:citadel

    Dont we we need to add some thing in the properties like show_err ??


    Srry if im wrong I just JOin today




    Royal Pharoh of PTOLEMAIOI and Dictator Of Romani

  8. #8
    Member Member GustavusAdolphus's Avatar
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    Default Re: Our First Release!

    So is this mod dead? That would be unfortunate.

  9. #9
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Our First Release!

    Quote Originally Posted by GustavusAdolphus View Post
    So is this mod dead? That would be unfortunate.
    its more a zombie than dead. I have been trying to put all that stuff in a mod folder.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  10. #10
    Been there, conquered that.... Member Darkvicer98's Avatar
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    Default Re: Our First Release!

    Even though it died ages ago, its still a pretty good mod. Just need a modders touch to the download and you can play it.


    Cry HAVOC and let slip the dogs of War!

    A brave man may fall,but he cannot yield-Latin Proverb

    Arms keep peace-Latin Proverb

  11. #11
    Member Member Help, I've Fallen and Can't Get Up!'s Avatar
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    Exclamation Re: Our First Release!


    After installing this, are you still able to play RTW vanilla? Whenever I try and start rtw I get an error message that says, "unable to load mount database"


    oh, and when i play citadel it is almost impossible to move around the main menu, its very...lagy. is it fps?

    other than that the mod runs fine

    please contact me at: whoami08721@comcast.net

    or on AIM as whoami08721

    if not, then ill just check up here every day


    thanks in advance
    Its the perfect seige weapon!!!






  12. #12

    Default Re: Our First Release!

    I'll post the answer here then other users of the mod can see it and perhaps solve a few problems of their own.

    I also can't play vanilla RTW or BI anymore. But that is not a problem since the installation of the mod only adds one file to your Data folder. It is very easy to disable that file when you want to play original game.

    The file in question is called patch_1.pak, and is located in ''Your Main Rome folder''/Data/packs.

    The way I do it is to have two Data folders, one with the patch_1.pak file, one without, and simply rename them at will. If I want to play original BI/RTW I rename the Data folder with the patch_1.pak file to something else that the game won't use, usually something like DataMod, and the original Data folder is then used. If I want to play the mod I rename the original Data folder to DataOrig, and the modded Data folder to Data so then that folder is used. It's that simple. Most probably you could do it by simply renaming the patch_1.pak file itself, I haven't tried that but it should work also.

    Be sure to download and install the music patch, it's great, adds a whole new depth to the mod. It's easy to install and bug free. Contains some period music and (in my opinion) better battle music than vanilla RTW/BI.

    I hope you enjoy the mod and feel free to post screenshots if you feel like it.

  13. #13
    Member Member Help, I've Fallen and Can't Get Up!'s Avatar
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    Default Re: Our First Release!

    Thanks Yggdrasill, thats one problem down. Ill go download the music pack tommarow.

    My main menu still acts wierd though. Anyone know why?
    Its the perfect seige weapon!!!






  14. #14

    Default Re: Our First Release!

    U two should download the JSGME. It allows u to switch between mods and vanilla RTW easily. Follow these instructions (from scriptorium):
    https://forums.totalwar.org/vb/showthread.php?t=58201

  15. #15

    Default Re: Our First Release!

    hi guys, im having some trouble with this mod. I extracted the files to my RTW directory and then changed the target line on th RTWBI shortcut. when the game loads i see the intro moving but it crashes when it stars to load, and something about protection error. i have patch 1.6 installed but the only thing that might be a problem is i installed the patch after i extracted the Citadel files. i also tried installing JSGME and using that but the same error occured. i would appreciate help because this mod looks very good.

  16. #16

    Default Re: Our First Release!

    Not very sure about but I wasnt able to run menu screen in vanilla and it was very laggy as well and AFAIK reinstalling windows media player should solve it it at least solved for me.

  17. #17

    Default Re: Our First Release!

    Played the mod. Very cool. The music gives a dense medieval atmosphere to the mod. The firearmed units work pretty good. The AI uses them well. I will be waiting anxiosly for the full mod. With campagin map or not I hope you release the other factions and some historical battles as well. You did a pretty good job.

  18. #18

    Default Re: Our First Release!

    Quote Originally Posted by DochtorGajo
    Not very sure about but I wasnt able to run menu screen in vanilla and it was very laggy as well and AFAIK reinstalling windows media player should solve it it at least solved for me.
    Hrmm my version just tabs out as soon as it gets to the menu screen fo rno apparent reason its still running but it never quite loads the full screen before tabbing me out. I'm urnning vanilla RTW 1.5 patch jsut with the citadel mod.

  19. #19
    Member Member Shark974's Avatar
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    Default Re: Our First Release!

    Quote Originally Posted by raikitsune
    Hrmm my version just tabs out as soon as it gets to the menu screen fo rno apparent reason its still running but it never quite loads the full screen before tabbing me out. I'm urnning vanilla RTW 1.5 patch jsut with the citadel mod.
    A known bug is on the main menu due to background movie (I have it on my desktop but not on my laptop, it is probably due to video card), when you click shortcut you see CA and Rome introduction movies, then our Citadel loading screen, before you see the main menu Rome crash and you see an icon on bottom bar. You can solve it in this way:
    go to menu folder (ex: C:\Activision\Rome - Total War\Citadel\Data\menu)
    change this file Dump0000.m1v with the same of Vanilla Rome (you can find here ex: C:\Activision\Rome - Total War\Data\menu)

  20. #20

    Default Re: Our First Release!

    that worked thank you very much! excellent mod lads i do a bit of re-enacting from the war of the roses period and this caputres the feel and look of the battles very well.

  21. #21

    Default Re: Our First Release!

    and next version?

  22. #22

    Default Re: Our First Release!

    Quote Originally Posted by methoz
    and next version?
    ah have i been silly is there a 1.6 patch

  23. #23

    Default Re: Our First Release!

    no wait 1.6 is BI rather than regular RTW ummm so still no joy here.

  24. #24

    Default Re: Our First Release!

    n/m I see it now. Will play now!
    Last edited by Wladyslaw IV; 01-29-2007 at 13:27.
    Eras Total Conquest, your Eras TW for Kingdoms.

  25. #25

    Default Re: Our First Release!

    ... really a great job with this mode ... you must hold the line and go to the future ... if you need some art work , im offer to myself , im a sketcher ( draws and designs ) ... greetings and no surrender you .

    i can play a lot with this MOD , and i want see more , =) ... "The Campaign" , why not ?

  26. #26
    Think different! Member Matteo's Avatar
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    Default Re: Our First Release!

    I'd like to try this MOD, can someone tell me what is the latest version and how to install it?

  27. #27

    Default Re: Our First Release!

    This mod has been long gone. For Rome Total War mods I'd check out this link: http://www.twcenter.net/forums/forum...-Modifications
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

    https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM

  28. #28
    Think different! Member Matteo's Avatar
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    Default Re: Our First Release!

    I know that link, but I'm trying to make a list to try every RTW MODs, if it's playable, obviously. This one here is pretty old, I know, but I'd at least try if it's possible to play it. So, can you help me?

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