I thought something like what you guys are talking about. I also like to get the highest tech units possible, and resigning 9 chevron hastati to garrison duty seems like a huge waste.
Mind you, I think veteran units should deteriote over time anyhow, if they are not getting regular combat that is. Not so they ever go back to being completely green recruits, but they should lose a few "stripes" to reflect old soldiers retiring and newer ones joining the ranks, and the consequence loss of experience.
I think the same as you guys. They should be able to be re-trained as a different unit retaining some of the experience they had. They could make it take a number of years so you don't just all of sudden upgrade all your armies in one turn.
Yeah, when a unit gets superceded, it makes sense that you should be able to pay in order to upgrade it with new equipment. I see no problem with that. You pay the same amount as for a new unit of that type, minus the manpower, and you get to keep the experience of that particular unit.
Mind you, if you do this, you could end up with a lot of highly experienced uber-units. So I guess it could end up unbalancing the game. So it would have to be implemented carefully to make sure it didn't unbalance things and make it too easy for you.
Well, what you can do is have a large cost to upgrade.
240 Feudal Man-at-Arms
240 x 10 gold each = 2400 gold
-1 experiance chevron
240 Chivalric Man-at-Arms
Now you make a choice - pay more (somewhat) and lose 1 experiance to get CMAA or get green CMAA at a reduced rate.
It doesn't make sense to upgrade your FMAA experiance 1 or 2, but if you have an experiance 5 unit, then it would be a good deal.
That would be useful and not too much micromanagement.
@ Holybandit although a minor annoyance IMO, I would be fine if that did'nt change but would be e-candy if there was a way to make obsolete units not so obsolete. The trick is to make it balanced.
Hastati < cohorts
3 chevron hastati > cohorts ----- even though the base stats are better of cohorts
3 chevron hastati converted into 3 chevron cohorts = complete murder and pwnage.
The reforms did'nt occur in the snap of the finger and implementing should'nt be so either. For me when the reforms occur, cohorts get the meatgrinder treatment while the old pros sit back and watch the action, with an occasional step into the action.
Upgrading if implemented or implemented in a future title should be costly either in time constraints or money, preferbly time as in all series money eventually never comes into the equation.
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I would like to see upgrades for units hastat-legionarries
There is something that I would like to suggest.
The soldiers be "retrained" as another unit.
They lose some experiance (new weapons) but not all of it.
I really enjoy watching a unit progress, knowing in a battle
"This one unit has served me faithfully, I can put him in my battle line, right in the center, able to bear the brunt of the battle"
It would also seperate the "men-from-boys", that you have a solid reserve of men, not as able to crack as the green units.
Also, since they would be experianced, they will typically bear the brunt of combat. As super army would probably only appear in late game, as your well on your way to ultimate victory.
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"I agree, although I support China I support anyone discovering things for Science and humanity." - lenin96
Re: Pursuit of happiness
Have you just been dumped?
I ask because it's usually something like that which causes outbursts like this, needless to say I dissagree completely.
I say let all units get upgraded for a sum of money!
I support Israel
Well if you go by Alexander the Pretty Good's system it might work. Each upgrade costing money and experience.
For example, hastati in RTW,
We could get a green Hastati but after a few battles the unit has two chevrons.
Then a player could upgrade the unit if he wished to princeps and this would cost x amount of gold and 1 experience and now the player has a princeps with 1 chevron.
Or the player could upgrade straight to a triarii for x money and two experience to get a green triarii unit.
This means that a regular legionary cohort would require at least three chevrons to upgrade from a hastati and it would be only green.
Of course a whole structure would have to be made up of what and how exactly you can upgrade but you get the picture.
This could potentially stop all the uber-elite unit building by forcing the player to start from the more regular units and upgrade them as he/she goes along.
"And when your return to your homes, tell your people that you left your general fighting in Boetia" Cornelius Sulla to a wavering line.
"It is easy to dismiss war as a simple bloody affair, nevertheless, none can deny that the greatest genious that man has possesed has always been in the pursuit of the simple, bloody affair", Klausewitz
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