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Thread: Aging units

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  1. #1
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Aging units

    Quote Originally Posted by Kralizec
    In RTW, units definitely got experience by killing others. The only random allocations I've noticed are at the start of the game- you click on "start battle" and immediately one of your units jumps a point. I think that may actually have something to do with experiencing different kinds of batles- ie, because the unit has already fought in a siege and an open battle and is now fighting in a sally, he gets extra experience.

    And to be fair, MTW had that horrorible concept of your general's stars adding to units valour (minus the morale)
    If you had 6 stars while the enemy has none, you could win the battle with only peasants!
    or looses one or two points.

    you wont really loose soldiers. the computer will add a new recruit for every old veteran that retires. youll notice only in the chevron drop and the average age of the unit.

    We do not sow.

  2. #2

    Default Re: Aging units

    In MTW, valor and experience are tracked on a per-soldier basis, turn the log option on and you can read the logs for every battle. The stats shown are only the unit average - if you´re unlucky and your single high-valour soldier gets killed by a stray arrow the whole unit seems to lose valor, even though it doesn´t. I don´t know how RTW handles it, to the best of my knowledge there´s no log option, but I strongly suppose it works in a similar fashion, since small units tend to go up in valor way faster than large ones and retraining dilutes valor.

  3. #3
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Aging units

    Real-time strategy is about micromanagement, love it or hate it.

    SOme people complain about not enough controls, others, too many controls. Can't make everyone happy can we?
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

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