or looses one or two points.Originally Posted by Kralizec
you wont really loose soldiers. the computer will add a new recruit for every old veteran that retires. youll notice only in the chevron drop and the average age of the unit.
or looses one or two points.Originally Posted by Kralizec
you wont really loose soldiers. the computer will add a new recruit for every old veteran that retires. youll notice only in the chevron drop and the average age of the unit.
We do not sow.
In MTW, valor and experience are tracked on a per-soldier basis, turn the log option on and you can read the logs for every battle. The stats shown are only the unit average - if you´re unlucky and your single high-valour soldier gets killed by a stray arrow the whole unit seems to lose valor, even though it doesn´t. I don´t know how RTW handles it, to the best of my knowledge there´s no log option, but I strongly suppose it works in a similar fashion, since small units tend to go up in valor way faster than large ones and retraining dilutes valor.
Real-time strategy is about micromanagement, love it or hate it.
SOme people complain about not enough controls, others, too many controls. Can't make everyone happy can we?
Retired from games altogether!!
Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!
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