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Thread: Adda few more provinces

  1. #1

    Default Adda few more provinces

    Mabey you should add some more provinces like in RTR. For instance Locris, and Elidae, also with these two of course you could give bonus's out to soldier trained in them, and having them would ncrease the chance of certain retinue members appearing like, for Locrs whch s where the Oracle of Delphi, Soldiers traned there would get a morale bonus because they have the blessing og the Oraqlce, also greater chance of Priests of Appolo appearing. Meanwhile Eylide would have Olympia as its capital, with a building representing the Olympcs there which would allow for a greter vhance of priests of Herkeles appearing.

  2. #2

    Default Re: Adda few more provinces

    I think EB already has max provinces. Unlike in RTR they aren't all bunched up in the greek and roman area so playing a 'barbarian' faction is actually fun.

  3. #3

    Default Re: Adda few more provinces

    I believe EB has already reached its hard-coded limit for the amount of provinces on the map. Personally I would like to see the province for the Sahara taken off and once again become a no-mans-land as in vanilla. Also, possibly combine some of the north-eastern most provinces into one another, considering the Yuezhi are being pushed out anyway. This would free up a couple provinces to add to either southern gaul, north africa, or possibly greece and macedon.

  4. #4
    Member Member soibean's Avatar
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    Default Re: Adda few more provinces

    I would personally like to see more provinces added in Gaul
    it seems a little empty towards the western coast

  5. #5

    Default Re: Adda few more provinces

    There are buildings representing the olympic games (in the peloponnese) and representing the sanctuary of apollo at Delphi (in Aitolia) in our current build. They do affect traits.

  6. #6
    Member Member Avicenna's Avatar
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    Default Re: Adda few more provinces

    And life-span as well, if you are foolish enough to destroy them.
    Student by day, bacon-eating narwhal by night (specifically midnight)

  7. #7

    Default Re: Adda few more provinces

    I never knew there was HDed limit on provinces

  8. #8

    Default Re: Adda few more provinces

    Oh and why dose CA have to do this always!? Why not in one year they release the source code, on codition that we only use it for modding?

  9. #9

    Default Re: Adda few more provinces

    You don't release your source code. Hackers try at virtually every game to steal that kind of info, and you want them to just release it. That is what makes the game what it is. A year after they do that, you will see the market being flooded with previews for new, better turn-based strategy games. There is a formula that has been created by CA in their code, and it is what makes the game function, and you want them to release it to all other game makers. Thats like building a corvette and giving every other manufacturer the complete plans for it and saying, "there you go, lets see who sells more".

  10. #10
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Adda few more provinces

    EB has the maximum number of provinces allowed. 200.

    Some of them are useless, IMHO. I'll try to erase thos and add some more important ones in my MapMod.
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  11. #11
    "Audacity, always audacity!" Member Simmons's Avatar
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    Default Re: Adda few more provinces

    Quote Originally Posted by Slider6977
    You don't release your source code. Hackers try at virtually every game to steal that kind of info, and you want them to just release it. That is what makes the game what it is. A year after they do that, you will see the market being flooded with previews for new, better turn-based strategy games. There is a formula that has been created by CA in their code, and it is what makes the game function, and you want them to release it to all other game makers. Thats like building a corvette and giving every other manufacturer the complete plans for it and saying, "there you go, lets see who sells more".
    If a software developer wants to look at the source code whats to stop them to use your analogy whats to stop Ford from buying a corvette pulling it to bits and having a look I know that happens in the car industry I would'nt imagine its that different in the software industry.

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  12. #12

    Default Re: Adda few more provinces

    Quote Originally Posted by Descent
    If a software developer wants to look at the source code whats to stop them to use your analogy whats to stop Ford from buying a corvette pulling it to bits and having a look I know that happens in the car industry I would'nt imagine its that different in the software industry.
    You wouldn't.

  13. #13
    "Audacity, always audacity!" Member Simmons's Avatar
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    Default Re: Adda few more provinces

    Quote Originally Posted by Slider6977
    You wouldn't.
    Sorry but what does that mean??

    I wouldn't think its any different?

    A software developer just wouldn't do it?

    Where you correcting my spelling?

    I just don't know

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  14. #14
    Elephant Master Member Conqueror's Avatar
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    Default Re: Adda few more provinces

    A car manufacturer at least needs to invest in the materials and the production costs of each car they push on the market. With software, once you have finished all the data for a single copy of your product, it's a simple matter of making copies and selling them. Of corse there are expenses for printing CDs or DVDs but those are nothing like the costs of producing cars. And nowadays you could ignore physical distribution entirely and go for online distribution, which is even cheaper.

    The point is that while a car is a physical object, software is just data. And producing a copy of a piece of data is ridiculously easy and cheap.

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  15. #15
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Adda few more provinces

    If you have enough money, you can simply buy the engine.
    If you get caught looking into it, then you're in big trouble.
    Ja mata, TosaInu. You will forever be remembered.

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