It is a clickfest. CA intentionally made historical battles where the AI was placed at a very close distance to the player. Without using pause it is impossible to save yourself out of the scripted mess. CA is starting to admit herself that R:TW wasn't all that perfect so I think it is only right if we can keep on pressing the gameplay issues that lots of players are having problems with.
And the speed slider was far superior. I've never lost an unit because of that, but I have lost many because of the lagging when on 2x or 4x speed.
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