Perhaps the CA can combine the best of MTW and RTW AI:
(MTW) * At the beginning of the battle use 1 of a set of formations that work, for say, a heavy infantry army.
(new) * Then choose 1 of a set of attack/defend strategies and translate this to the tactics level. Group units together [for 20 units, a max of 5 groups each with 2 (horses, archers) to 8 units (infantry)] and keep them together & coherent until engaged. Try to identify groups (again, max 5) of enemy units & apply the rock-paper-scissor knowledge to set up your line before engaging the enemy. Always engage the enemy as 1, if possible (ie unless fighting has already started, not with scouts though).
(RTW) * Once engaged, free all units of their groups and allow them to react on the spot & select their own targets. Prevent ParadingArchers/SuicidingGenerals as much as possible. Identify human outflanks and counter them.
* When losses do occur, retreat & regroup, start from the top, but skip the initial formation, go straight to the group level, which due to losses may be less than 5.
What are your thoughts? What kind of AI would you like?
Bookmarks