Currently the building doesn't exist, but the problem occurs in the MIC buildings now (since that is where unit recruitment takes place). I've played a few campaigns and you could still build the MIC's (right click on them in the building construction menu) or even move them around in the building queue, but you couldn't left click on them to get the description or you will get a CTD.
We could still theoretically (haven't done it yet) retain MIC's - with the descriptions, and having them affect unit recruitment the way the currently do (i.e., you get better units with more advanced MIC's), but the actual recruitment lines would go into this "CTD building" that would be indestructable and always present and have some special icon. If it was invisible though (the icon) it would possibly cause more problems - it might accidently be clicked on. If we go this route, we might try another poll for exactly how to do the icon (skull, windowsish symbol, invisible, etc.). Again, blacksnail is working feverishly to figure out a way around this, and we might be able to make it work where this isn't necessary at all, but it is very promising to see that there is not much worry among the fans if we do have to have a building that does cause CTD's when you click on it (as long as it's clear that it would happen).
In all the testing I've done, btw, there does not appear to be any adverse problems as a result of exiting the game this way. It's just absolutely instantaneous. Unit recruitment still works. You could still even build MIC's that have this problem (currently - but that is too risky: to leave a CTD like this in a building you have to left click in the browser to build, but can't right click for fear of a CTD). It all just happens because CA made the unit recruitment buildings now link to the units themselves when you click on their name (in 1.5).
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