Interestingly, the game covers 12-13 years but also goes for 100 turns. Perhaps CA has lifted the hardcode on the number of turns per year? That's certainly an interesting thought. I know we can already increase (or even decrease...) the number of turns per year through scripts, but if it's un-hardcoded then it may make things much easier, especially if you're able to give each season a name.
Or maybe they just made it easier to run background scripts, such as ones enabling multiple turns per year? I'm sure a lot of modders would be happy about that...
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