yeh, i find the irish one of the easier factions, javelins are perhaps the most devastating unit in game, and gallows can match most infantry when charging, just look after the flanks and they are a very strong fighting faction...
yeh, i find the irish one of the easier factions, javelins are perhaps the most devastating unit in game, and gallows can match most infantry when charging, just look after the flanks and they are a very strong fighting faction...
No, it's not a glitch, successful skirmishing needs micromanagement. You can't leave the AI to handle it. Either they run away too soon, or too late, or never fire. It's why the AIs skirmishers are so easy to beatI think I have a glitch in my game, as the skirmishers are late/dont run away when you put them on skirmish.![]()
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Skirmishers on the stand ground option do the tick.
Abandon all hope.
Bandit - Have look at a thread I started about my Irish campaign
https://forums.totalwar.org/vb/showthread.php?t=63473
I had Saxon problems and defeated them by a combination slash and burn and assasination. My problem was that my army was depleted by war with the Mercians and the Saxons were valoured up and relatively untouched. I think I was a little lucky, but I weathered the storm and I am about to close out the campaign. I even have a foothold in Scandanavia having just bribed some viking rebels - so it is full on for an ultimate 100% victory.![]()
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