Hello,
I have some questions for the development team about things I do not clearly understand in the mod files:
- what was your goal in swapping cultures? I have no doubt it must have to do with something else than just having to do a colossal work, but I just didn't catch the matter.
- (linked with preceding) where are cultures attributed to factions? didn't find that in any faction-descriptive file.
- how many different ressources can there be? Are hidden ressources managed in the same count as "normal" ressources?
- (linked with preceding) where are hidden ressources described? since they are not in descr_sm_ressources.txt.
-why is there no "ROMAN" directory in \ui ???
PS: please, be tolerant is answers to these question already appear somowhere on the forum, but I already have red many, many topics since I did register and I am really beginning to saturate.....
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