Quote Originally Posted by N. Tollus Galicus
oh... that is indeed a very different kind of problem.... and I bet EB already uses every single building slot available, right???
We have a few still unused, I think.

Quote Originally Posted by N. Tollus Galicus
Edit: afterthought, this lead to other questions:
what are the building limits per faction/culture/whole game?
are these limits by building or by building-line?
IIRC, you can define 64 building complexes (I guess that's what you "call building-line") in export_descr_buildings.txt