Yep. I forgot to add that this solution may very well prove worse than the initial problem.Originally Posted by Aymar de Bois Mauri
Though the A.I. can and will use its cavalry to flank if you give it enough time, it isn't smart enough to do an attack-retreat-attack-retreat cycle. I have seen A.I. cavalry in EB occasionaly retreat from combat to hit something else, but they always spend quite some time in the melee fight, so it won't work. This is a pity, because your idea seems quite sound. EDIT: it seems the EB balancer has different ideas on this, though. I hope it will work.Originally Posted by Cybvep
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