Most interesting fact here is, none of us know what CA are doing right now. I heard somebody was concerned with the time CA left to "dedicate to the AI". Put it this way, 4 months of 5/6 working days is PLENTY of time for a skilled group of programmers such as CA to get together and work hard on the AI and sort it out.
The changing of the AI I am pretty certain was to try and cater to the wider market CA were bringing in after TWs sucess, this wider market are the types of gamers who get annoyed when they don't win easily and will drop a game if they think its hard, or takes ages, hence the dumbing down of the AI and the speeding up of the units. I imagine, however, CA have surveyed the communities opinions of RTW and are probably looking at making a much finer balance between the two markets who buy this game.
I think some people need to start having a bit of faith in CA, they created two very good games in STW and MTW and one has suddenly turned them inept in some peoples eyes. I remember playing Metal Gear Solid, the first was amazing but the second was absolutely terrible imo, MGS 3 however was fantastic, what I'm saying is ONE weak link in a fantastic series is no reason to doubt the abilities of the latest release been fantastic.
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