
Originally Posted by
Teleklos Archelaou
Hmm. They should use the same animation that the current Spartan unit uses. Is this one using that? Seeing them hold their swords when at rest makes me think it is on our old system. On our new system, to get them to use their spears correctly as their primary weapon they dont' have their secondary weapon working at all. An unfortunate glitch in the whole RTW system, but one that other mods use as well to get old-style hoplites to work correctly.
I'd advise changing the name to Spartiatai Misthophoroi (Mercenary Spartan Hoplites). Then bring the description over from the regular unit too.
I was thinking about that Misthophoroi myself, thats a good idea. Ive got it finished, sort of.. I ll see if I can get them to change their weapons around, though.


Originally Posted by
Teleklos Archelaou
Can anyone give details on how to set a unit up as a mercenary? Where unit recruitment gets set?
Mercenary recruitment is located in descr_mercenaries.txt in the world\maps\campaign\imperial campaign folder. In lines like this for every province that they should be recruitable:
Code:
unit hellenistic infantry spartiateshoplitai mercenary, exp 2 cost 2800 replenish 0.05 - 0.13 max 1 initial 0
would recruitment around Syracuse make any sense, since thats where you could recruit spartans in vanilla ?
Have you got any tips on cost, probably the same as normal spartans would make sense right?
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