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Thread: Metal Mayhem is coming

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  1. #1

    Default Re: Metal Mayhem is coming

    They say you can never have too many screenshots....well...lets see

    These are some of the 'legs' for the walking units. I have rendered them in Max rather then in game, since it is easier to see them that way. Once I get the tops in as well, I will post more in game shots. ALL of the content in these pics is fully working in game amd exists in multiple detail levels etc.

    Light Walking Units:


    This is one of two variations of the light 'scout' rated unit

    Medium Walking units:


    Rated 'medium' these chassis are capable of handling heavier droids and supprting armoured units.

    Heavy Walking Units:

    Very heavy chassis. This is one of the heavyweight options available for the bipedal chassis. Capable of carrying the heaviest combat units.

    Titans:

    CLASSIFIED
    Careless Orc Costs Lives!

  2. #2

    Default Re: Metal Mayhem is coming

    Wheeled units are also under construction, in game and moving faster than anything else on the robotic battlefield. Built for speed, they are also available in a variety of sizes. Here are some examples!

    Light wheeled:


    For these guys, the emphasis is on speed to control the point of engagement and to charge in fast!

    Medium Wheeled:

    increased payload, with only a marginal loss in performance. The mediums are a harder hitting combat unit.

    Heavy Wheeled:

    Putting some combat power into the wheeled armies.

    These are just a sample of what has been built...and each chassis will have more than one top half to make some interesting combinations!
    Careless Orc Costs Lives!

  3. #3

    Default Re: Metal Mayhem is coming

    And finally for tonight.... some tracked chassis!

    Faster than walking...but not quite as quick as wheels! Able to carry heavier structures and loads than purely wheeled units, they are more useful in combat.... but easier to run away from!

    Light tracked unit:

    Smallest and simplest tracked chassis. Simple al-terrain chassis adapted for a variety of simple utility tasks ( and the tracks do look like they move! Only the round bits by the wheels, in actual fact, but enough to give the illusion of movement. Quite effective when used correctly! )

    Medium Tracked:



    Heavy Tracked:


    Again...this isn't all.... but all of these are in the game and working just fine

    I need to finalise some stuff around the artillery and the missiles the units will fire ( for some reason, I can't get custom particle effects to work in BI... ) but that is something I can work around if I can't fix.

    Now work begins on the top halves to complete the first full droid units. It's a pity I haven't got anywhere to put up a video clip of these guys in action... it looks so nice to see them rolling across the RTW landscape
    Careless Orc Costs Lives!

  4. #4
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Metal Mayhem is coming

    Wow! I've said it before and I'll say it again, beautiful work and highly innovative. I really love the WW1 look of the heavy tracks, the rest looks fantastic too.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  5. #5
    Curse of Atlantis developer Member Neon twilight's Avatar
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    Default Re: Metal Mayhem is coming

    Awesome models ! I just notice the famous imperial eagle it's a WH40k mod ?
    "If you know the enemy and know yourself you need not fear the results of a hundred battles."- Sun Tzu
    "You can do everything with bayonets, but you are not able to sit on them" - Otto Von Bismarck
    "People love chopping wood. In this activity one immediately sees result" -Albert Einstein


    Curse of Atlantis a fantasy mod for RTW 1.5
    https://forums.totalwar.org/vb/showthread.php?t=68781

  6. #6

    Default Re: Metal Mayhem is coming

    Well spotted Neon Twilight The mod is not WH40k...but the textures and some of the mesh bits on those tracked units were pinched from some stuff I 'made earlier' when I was putting some 40K vehicles into BF1942. I had a whole load of textures and some mesh stuff just sittng on my HD, so I re-used it to uv the tracked stuff. Seemed a shame to waste it!

    I have a whole library of textures and bits of mesh.... I never delete anything and sometimes, it's just easier to dip into that rather than start from scratch. The Imperial logo layer was merged into the texture.... It will be gone in the final version...but I haven't got around to doing that yet. I have the original psd on a disk somewhere!!
    Careless Orc Costs Lives!

  7. #7
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
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    Default Re: Metal Mayhem is coming

    man... you are so good at modelling! keep it up

  8. #8

    Default Re: Metal Mayhem is coming

    Right.....now for some examples of what will sit on top of those base units!

    First into combat is a medium rated combat unit. Armed with twin spinning disc weapons. Suitable for mounting on medium rated chassis, or...with reduced armour, on a light chassis. These are seen in place on a medium wheeled chassis:





    Next, we will see how this unit looks mounted on the other available medium chassis....... but not now!
    Careless Orc Costs Lives!

  9. #9

    Default Re: Metal Mayhem is coming

    Mayhem is getting some AFV's! ( I hope!!! )

    After much messing about with scorpion carts, I think I have got this to the stage where I can make it all work! Screenshots will follow shortly.

    I will need to make a new tank animation set, since my tracked vehicles were using a camel base, which cannot be used as a chariot hauler....

    Here's the deal:

    1) The 'tracks' replace the horses. Remove the pivot and bar, and re-set the horse positions to centralise things

    2) The tank 'hull' is the actual cart itself. The scorpion and the pivot point are stuck using a single model, so this will have to be 'vanished'. I will either alpha it out, or replace it with a single polygon deal, which will be hidden inside the vehicle hull. At a push, the scorpio will be the gun barrel. All tanks would end up with the same gun...but I can't have multiple models for the scorpion....

    3) The 'turret' is the crew member. This pivots with the 'gun' so it will appear to move. Turrets will have to be small enough to fit inside the hull. Why? simple....you have to have 2 crewmen! So...as long as the turret can be hidden inside the vehicle, it should look OK. I have concerns over what this will look like when death occurs....but only testing with a real model will confirm this.

    I can, of course, mount this sort of thing on walkers too. The 'mounts' between the traces can be large sized legs to make a high powered gun toting walker.....or big wheeled rolling gun platforms. Change the projectiles, and all sorts of things become possible. They can't attack buildings sadly...but they can be quite fun!!!! Oh yes.....and you CAN make the cart scorpion fire like a machine gun......
    Careless Orc Costs Lives!

  10. #10

    Default Re: Metal Mayhem is coming

    Not gone .... not forgotten... and bumped for a reason
    Careless Orc Costs Lives!

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