But there should come a point where, once you have installed your type one government and converted the place to your culture, rebellions should all but stop in those regions... This would be accurate wouldn't it? If a new generation is born under the rule of such and such a faction and their culture has been inherited and life is stable and whatnot... Wouldn't the hatred and rebellions stop?

Understandably they would never stop if it was the Romans occupying them and their families had been slaughtered when the city was taken or their families had been sold into slavery... Or indeed if they had been sold into slavery... I mean i'd rather rebel than be a slave for the next 25 years of my life... But if you was playing as a nation that controlled its empire with a message of peace and prosperity like some of the eastern factions... I know Parthia (or was it Persia?) treated its conquered peoples as equals, not as slaves, and didn't tyrannise them like the Romans did.

Could this be implemented at all? Some factions more prone to rebellion than others i mean? I know the EB team have tons of shizzat to do already and i'm not asking for anything more, just asking out of curiosity if this could be implemented what with the hardcoded stuff.