Results 1 to 30 of 33

Thread: Saxon Total War- A new mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Saxon Total War- A new mod

    I have the help of Aenarion for some research now
    Down with the enemies of Byzantium!
    The Bartix thread is good for your health!

  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
    Posts
    2,220

    Default Re: Saxon Total War- A new mod

    We've been playing a 'for our own amusement' mod based in britain (on BI 1.6)which is completely un-historical. ie. it starts with 3 faction of romano_brits in south, various celts in wales, picts in scotland and saxons to east - vikings / danes emerge (like slavs) in ireland, scotland and east anglia.

    Maps are playable (by Wilddog), logos & banners have been done (not very well by me) and some skins (adaptions of existing barbarians) have been done but it needs more re-skinning, unit cards etc. Its unlikely to ever get finished as we're really only playing it and fiddling until MTWII comes out.

    Maps are:(258 x 400 pixels)(517 x 801 pixels)

    If you want to use maps as starting point let me know.

    Anyway I should explain some of reasoning behind map as it will probably effect you. Unless you're making a smaller than vanilla map, I think you're unlikely to get away with as much sea as your map area shows - if you're going medium sized cropping down to orkneys might work - if you're anything like our size you can't have empty north sea area. (We've used naff looking viking boats to add landmass I think Arthurian mod had dragon there and some extra lumps of france)

    If point is to have vikings etc. invade you need to make sure you have mechanism to organise this - I have no idea wether or not this can be done by scripting (CAN ANYONE ELSE ADVISE ON THIS?), but otherwise you could run the risk of your AI vikings happily settling down in Scandinavia and not going anywhere - especially over large sea distance (we've got Franks that should invade from Gaul but so far they've not been particularly succesful at getting foothold - unless you give them starting province on mainland). For vikings we cropped the map down so parts of ireland, scotland, cornwall and east anglia meet edge of map - this helps landmass issue and alows slav style, historic event defined, emergence.
    Not used mods before? Looking for something small and fun?!
    Download the:

  3. #3

    Default Re: Saxon Total War- A new mod

    The vikings and normans not attacking I have already taken into consideration. I thought through scripting I could force appearances of Vikings and Normans on the mainland. BTW can I have the files you were talking about? I could do some work to them to adapt it.
    Down with the enemies of Byzantium!
    The Bartix thread is good for your health!

  4. #4
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
    Posts
    2,220

    Default Re: Saxon Total War- A new mod

    Version of base maps with only saxons / slave factions I can send relatively quickly as I kept a clean provincial map version of those.

    Rest of mod I need to do some work on to find modded & renamed files as it's mixed in with BI folder.

    can you pm me your email address? (and say if you're on broadband) as I don't know how to post these via forum.
    Not used mods before? Looking for something small and fun?!
    Download the:

  5. #5

    Default Re: Saxon Total War- A new mod

    I have dropped you a PM. Why would you want to know if I use broadband?

    I also cropped my potential map a little. I think I may not want any of Ireland at all as it does not have much importance for the timframe.
    Last edited by Byzantine Emperor; 06-14-2006 at 15:23.
    Down with the enemies of Byzantium!
    The Bartix thread is good for your health!

  6. #6

    Default Re: Saxon Total War- A new mod

    The Battle of Hastings has always interested me. Essentially European cavalry and established tactics versus the elite line infantry of the north, weakened by the disorganized levies of the fyrd. Have you thought about how you might implement the witan? What are your plans for factions? You could btw have a small sweedish exploratory force rooting around saxon england with a command unit... they attack you, you destroy them, command's banner taken to a city and your off to the races (the Vikings should come of their own free will). You'll have to work through that to make it more historically accurate but you might also consider a strong starting alliance between William and the Hadrada to link the two invasions.
    Hegemonia Lead Modeller.

  7. #7

    Default Re: Saxon Total War- A new mod

    Im sure good scripters (I can script but not well) will be able to do all kinds of things. The Battle of Hastings is going to be a historical batlle along with Stamford Bridge. I am English so I am interested about this scenario. Im surprised no one's tried before.
    Down with the enemies of Byzantium!
    The Bartix thread is good for your health!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO