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Thread: Saxon Total War- A new mod

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  1. #1

    Default Re: Saxon Total War- A new mod

    Which is not to say that fighting on horses didn't occur as the Bayeux Tapestry shows (if I were you btw BEmperor I would look that thing over alot to get a good feel for the equipment), between saxons caught off guard and norman cavalry. It might be a little inaccurate but for gameplay purposes a light, maybe javelineer cavalry on small horses would be reasonable, to simulate the use of horses. I'm not sure how you would represent Saxon generals, probably on foot with heavy chainmail guards. At any rate this would be a line infantry versus cavalry and archers game, very interesting in a way.

    An interesting coding idea btw might be to gather fyrd with show me how scripts, I know E Richard got a script which could recruit untrainable units working. Maybe you could have it work that a disorganized hoard fyrd like peasants can be recruited but a line fyrd with better weapons could only be given to you.
    Hegemonia Lead Modeller.

  2. #2

    Default Re: Saxon Total War- A new mod

    i just wanted to say this mod looks good. keep it up.

  3. #3

    Default Re: Saxon Total War- A new mod

    Good ideas snevets. The client kingdoms thing may be a good idea for recruiting fyrd. General will probably be housecarls. And only very light cavalry will be there for just about everyone besides Normans. (knights)
    Down with the enemies of Byzantium!
    The Bartix thread is good for your health!

  4. #4

    Default Re: Saxon Total War- A new mod

    Age of Vikings & Fanatics has Saxon (and Viking obviously) units made already. Maybe you should contact them and see if you can trade models.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  5. #5

    Default Re: Saxon Total War- A new mod

    Quote Originally Posted by Epistolary Richard
    Age of Vikings & Fanatics has Saxon (and Viking obviously) units made already. Maybe you should contact them and see if you can trade models.
    Well he would have to have some models of his own to trade first, not many are willing to just give away their stuff. Still, its worth talking to a few people.
    Hegemonia Lead Modeller.

  6. #6

    Default Re: Saxon Total War- A new mod

    Well, not everything has to be so prescriptive or like-for-like. Perhaps there are other ways he can help them out. I do think it's a good idea for mods in a similar period to help each other out where they can - just make a public releaseall the closer.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  7. #7

    Default Re: Saxon Total War- A new mod

    Well, i did the german for aovaf, while scion made englisc and somebody did vikings (maybe always scion)

    If yo uwant my models, feel free to ask, but you have to reskin them all :)

    Other models you msut ask to the owners, i guess.

    bye

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