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Thread: Blue Lotus open beta bugs here:
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Moros 09:50 08-07-2006
Well I don't know much about vegetation but, BL has already modded vegetation maybe that has something to do with it? Or it might be that in BL you've extracted the files in the pack and changed the names of the packs (during the install) so while a normal Rtw might find the files in the packs now it can't. Maybe you should ask in the thread of the tutorial (if you can post there.)

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iberus_generalis 10:18 08-07-2006
i do knoiw BL has modified vegetation...and i moded new trees in...and new textrues for the already existing ones, so as to increase the variety of trees in the woodlands...but that is the whole point..i can't make the new ones appear in game, with the old vegetation.db file in place...and cannot load the mod without it, cuz that way, the trees added by BL won't be there, furthermore, the .cas files for them are in the db file...so if i remove it, i can't even load the game...if the cas files were in the models_vegetation folder, by removing the vegetation.db, the game would do a new .db file icluding all the models, but lacking the Blue Lotus cas files, the game can't do it, and so won't load... and the said folder doesn't even come in the instalation files of the mod...i double checked...even dowloaded the mod a second time...

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Moros 11:43 08-07-2006
Hmmm...Well I'm not familiar with the vegetation.You might want to ask whoever made the tutorial. (Tough I can guess who it was.)

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iberus_generalis 21:38 08-07-2006
if i want to keep the BL trees ingame i'll have to keep the vegetation.db in place, or get the models...as there is no vegetation.db editing tool, im basicaly stopped...

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iberus_generalis 11:13 08-10-2006
any possibilitie of release for the missing cas files for all the vegetation released with the mod? cuz i wanted to add some of my own..=\ and a few retextures....but i can't do to lack of the models in the mod...

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Moros 13:01 08-10-2006
Hmm Well I guess Hoggy has those but he has left. You should ask him but I don't know if he will. He's the artist so he decides what happens with his creations.

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iberus_generalis 14:08 08-10-2006
i understand that and neither was i implying other wise, i just requested something, and you guys at blue lotus make the choice..to make it available to the community or not because it's your work and you have all the rights to it. simple as that=)

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SubzeroPlainzero 23:23 02-03-2007
My main CTS'd are after battles with the beasty Rebels. This mod breaks my heart every time I play it as it's the best idea for a mod I've seen but after I've toiled over a battle for ages just to find that I have to reload my game and do it again knowing that it might CTD again. Fantastic mod though. cant wait til it's complete

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Moros 11:17 02-04-2007
Yeah, I know. We're still working on a patch be it slowly, we just lack manpower.

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ByzantineKnight 16:22 02-05-2007
Originally Posted by Moros:
Yeah, I know. We're still working on a patch be it slowly, we just lack manpower.
If you want, I can give some help...

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Moros 17:38 02-05-2007
That would be great, what we mainly need are people who can do work on the textfiles, bugfixes,... If you can help with that pm me or something and we can talk about it.

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gamerwill253 09:20 02-09-2007
before i started playing Blue lotus a error came up
Error:Filename doesn't exist:
data/models_building/kill_zone/wooden_wall_short_straight_destroyed_kill_zone_0.5.CAS.

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gamerwill253 03:35 02-10-2007
it works now but i can't do custom battles

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ByzantineKnight 03:48 02-10-2007
... are you sure you installed it right??

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Moros 12:48 02-10-2007
I think you have done some mistakes with the pak files. Try installing it again and follow the steps of read me meticulously.

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SubzeroPlainzero 19:19 02-12-2007
INCREDIBLE!!!
After installing the Yomi bugfix I've had nothing but smooth nonCTD action.
I was having problems with rebel-related CTD's but tht fix has really sorted it out (not sure if it was meant to happen or if it's a happy coincidence). The Yomi are now bordering my lands (akagi clan) they will know that human race still has strength.
I did have trouble with the yomi not spreading fast enough so I used th "add_money, egypt" console command to boost thir funds a bit and now they are unstoppable like a real demon army. This mods now extremely playable!!!!!YAAAAAAAAA

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Moros 21:01 02-12-2007
good to hear things run well.

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Gen_Lee 13:04 03-04-2007
Time to return to a wonderfull mod:)

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nowator 15:25 05-06-2007
hi I'm new here I've got trouble , my unit's instead 80 or 121 or 54 soldiers have 15 or 22 or 16 , can anyone help me ???

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ByzantineKnight 15:31 05-06-2007
Originally Posted by nowator:
hi I'm new here I've got trouble , my unit's instead 80 or 121 or 54 soldiers have 15 or 22 or 16 , can anyone help me ???
Welcome to the Org!

As for your problem, just go to the main menu, click on options, and then Video Options, check the advanced options checkbox.

Then change your unit size from Tiny to whatever size you want...

Byz

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Ludens 11:13 05-12-2007
Originally Posted by ByzantineKnight:
As for your problem, just go to the main menu, click on options, and then Video Options, check the advanced options checkbox.

Then change your unit size from Tiny to whatever size you want...
Keep in mind that these changes won't affect your current savegames: you have to start a new campaign if you want to see larger units.

Welcome to the Org, BTW .

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Nergal1610 10:15 03-09-2008
Okay, I donloaded the mod and everything seemed nice. However, when I launched the game, there was massive lag on the menu screen. I found it impossible to play custom battles because moving the cursor was such a pain. I did start a campaign though and it included not a sign of the lag. Everything ran smoothly. The battles were all nice and such but when I went back to the menu screen, there was this horrible lag again. I can't seem to find out what is causing this lag.

If someone could help me, I would appreciate a lot

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ByzantineKnight 22:04 03-09-2008
The background movie might be causing the lag... If you want you could disable it to try to get rid of the lag, it is easy to fix...

create a shortcut of Rome Total War, and right click it and open properties

on the Target Line you will see "D:\Program Files\The Creative Assembly\Rome - Total War\RomeTW.exe"

just add -nm to the end of the line so it looks like this

"D:\Program Files\The Creative Assembly\Rome - Total War\RomeTW.exe" -nm

and then you are done :D hope this helps, tell me if you have any questions or if it doesnt work

Byz

Originally Posted by Nergal1610:
Okay, I donloaded the mod and everything seemed nice. However, when I launched the game, there was massive lag on the menu screen. I found it impossible to play custom battles because moving the cursor was such a pain. I did start a campaign though and it included not a sign of the lag. Everything ran smoothly. The battles were all nice and such but when I went back to the menu screen, there was this horrible lag again. I can't seem to find out what is causing this lag.

If someone could help me, I would appreciate a lot


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Nergal1610 14:34 03-10-2008
That solved it. Thank you very much!

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