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  1. #1
    EB fanboy Member The_White_Knight's Avatar
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    Default Re: Blue Lotus open beta bugs here:

    Quote Originally Posted by BlorkTheImpaler
    so how do you exactly get rid of the monks?
    Take a back-up of descr_strat.txt in Rome - Total War/Data/World/maps/campaign/imperial_campaign

    Search for
    Code:
    faction	romans_julii, comfortable caesar
    ;superfaction romans_senate
    denari	10000
    settlement
    {
    	level large_town
    	region Padma_Provence
    ...
    And remove everything starting with the bolded "settlement" (see above) up until you reach
    Code:
    faction	romans_brutii, balanced stalin
    ;superfaction romans_senate
    denari	5000
    The result should look like this
    Code:
    faction	romans_julii, comfortable caesar
    ;superfaction romans_senate
    denari	10000
    
    
    faction	romans_brutii, balanced stalin
    ;superfaction romans_senate
    denari	5000
    And gone are those random CTD's (not all of them though).

  2. #2

    Default Re: Blue Lotus open beta bugs here:

    The Choson have 3 faction leaders: The father, the middle and the youngest son, while the eldest son is correctly assigned faction heir.

  3. #3

    Default Re: Blue Lotus open beta bugs here:

    Playing as Akagi, and get CTD everytime I click on or attack a Yomi empire city.

    Thanks for an otherwise wonderful mod btw!

  4. #4

    Default Re: Blue Lotus open beta bugs here:

    Quote Originally Posted by Snarkfarfar
    Playing as Akagi, and get CTD everytime I click on or attack a Yomi empire city.

    Thanks for an otherwise wonderful mod btw!
    I had the same problem too but only without the chance to do any aggressive attacks at all, I CTD.
    CTD also with playing the Zhuanshi Kingdom as well, very frequent CTD when dealing with Choson Kingdom. I hope the good modders fix them.
    My last attempt to play was with the Indians, the unit's models were very nice and impressive. I didn't know eastern units can be so attractive as well. Unfortunately, after a battle and 2 turns I CTD! Restarting the game and CTD tires me so I ended the game.
    But still Two thumbs up for this mod. It's great!!

  5. #5

    Default Re: Blue Lotus open beta bugs here:

    I have a game running now for 20 odd years (maybe slightly less). As others have found, once the monk team was eliminated my endturn CTD problems have gone. I've had atleast 30 straight turns without a single crash. I haven't bumped into the Yomi though, so time will tell if that CTD's me.

    One slight problem I have noticed as the northern Japanese faction is that their capitol province (the farthest NE province in the game map) has a port that doesnt trade with any other ports. I dont know what the reason is, because I own all the other nearby places and they have functional trading ports. Its just that this place doesnt. Seems like a bit of a waste of money to me then. Perhaps moving the port place slightly further south, and closer to the rest of the ports would help fix this.

    Also, as I have mentioned in a different topic, the growth rates for the Japanese factions (and the Chinese ones I have heard too) seem too high. Currently, 40 odd turns into the game, I have about 9 provinces, but am making barely 1500 a turn before construction/training, with only a mercenary-free halfstack for a standing army. The incessant need to build another unit of peasants in every city every second turn is becoming a pain. Some cities have hit 25000+ population, on very-high tax, and with a current growth rate of +2.5%. This is frankly unsustaneable. I think that perhaps the base growthrates of the provinces should be lowered slightly, or perhaps more non-growth increasing happiness buildings could be added to those factions.

  6. #6

    Default Re: Blue Lotus open beta bugs here:

    I made a fresh install of RTW, installed BI to patch it to 1.5, then followed the instructions. After that I installed the patch and Lucjan's fix file.

    Custom battles work okay, but when I try to run the campaign, the only factions listed as playable are three monk factions (IE, the factions corresponding to julii, brutii, scipii), and the CTD's when I try to use them. I get the feeling there's a very simple fix to this problem, but I can't figure it out for myself.

  7. #7
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: Blue Lotus open beta bugs here:

    There's also a very simple way to stop a good portion of the ctd's that occur early in the game. Decreasing the frequency of pirate and rebel units showing up stops a good portion of the early game ctd's on the rebel and monk turns.

  8. #8
    EB fanboy Member The_White_Knight's Avatar
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    Default Re: Blue Lotus open beta bugs here:

    Quote Originally Posted by Eldrahan
    I made a fresh install of RTW, installed BI to patch it to 1.5, then followed the instructions. After that I installed the patch and Lucjan's fix file.

    Custom battles work okay, but when I try to run the campaign, the only factions listed as playable are three monk factions (IE, the factions corresponding to julii, brutii, scipii), and the CTD's when I try to use them. I get the feeling there's a very simple fix to this problem, but I can't figure it out for myself.
    Hmm, odd. Notice that you don't patch RTW to 1.5 by installing BI, I'd believe it patches RTW to 1.3. (Unless you've got a revised version recently or something similar). At least, that's my guess (haven't got BI)

    Furthermore, the fact that only Roman factions are present suggests you've still got a vanilla descr_strat. Are you sure you correctly installed BL's one?

  9. #9

    Default Re: Blue Lotus open beta bugs here:

    Quote Originally Posted by Eldrahan
    I made a fresh install of RTW, installed BI to patch it to 1.5, then followed the instructions. After that I installed the patch and Lucjan's fix file.

    Custom battles work okay, but when I try to run the campaign, the only factions listed as playable are three monk factions (IE, the factions corresponding to julii, brutii, scipii), and the CTD's when I try to use them. I get the feeling there's a very simple fix to this problem, but I can't figure it out for myself.
    Hello,
    what you need to do is un-install your RTW and re-install a clean version of RTW 1.0. download the 1.3 separate patch. do not use your BI to update to 1.3. After which then you patch to 1.5 also using the separate download patch. follow the instructions to BL installation. Make sure you rename the music.dat and put in the music folder if you're using the music addon or else the loading page for Blue Lotus will hang.
    It worked for me. Now I want to try out some member's suggestions to get rid of pirates and rebels to clear my CTD problems.

  10. #10

    Default Re: Blue Lotus open beta bugs here:

    Port problems in India and Japan:
    A province cannot have sea trade with a neighbouring province, neighbouring provinces do landtrade. If the Hokyo province would stretch to the sea and divide the Yuusen and Akagi provinces, Yuusen should be able to trade with Akagi. Same goes with the indian provinces.

    Suggestion:
    It would be helpful to add more, but smaller coastal provinces to prevent those "dead" ports and give the trade AI more possibilities to choose from - this also means some more cities to conquer.

  11. #11

    Default Re: Blue Lotus open beta bugs here:

    wonderful mod, thanks to all involved.

    Have played as every faction for a few years now, and the only bug that i have located that hasn't already been covered...

    Krishnapur.

    The actual city of Krishnapur doesn't expand. even when it gets beyond 12000, you can't build the next government building.

    other than that it's all sprites and monks ;)

  12. #12

    Default Re: Blue Lotus open beta bugs here:

    [QUOTE=moreb_benhk]I have a game running now for 20 odd years (maybe slightly less). As others have found, once the monk team was eliminated my endturn CTD problems have gone. I've had atleast 30 straight turns without a single crash........QUOTE]

    Hi, what faction do you play as and how do you mean by "the monk team was eliminated" and how do you do that??

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