These are some bugs I have noticed while converting BL to run with -mod :
- In descr_vegetation.txt there are references to models_vegetation/lotus_blossom.cas and models_vegetation/lotus_blossom02.cas but those files are missing
- (Not sure if this causes problems) In descr_model_battle.txt, some chinese units have a "," after the first skeleton but they don't have a secondary skeleton specified.
- (Not sure if this is a bug) In models_building/textures folder there are some files named starting with CHINESE that have .dds extension instead of tga.dds
- City of Shinshan starts with non-demon building.
- Krishnapur population and level don't match in descr_strat (this makes the city unable to grow)
- The undead samurai problem (lines coming from it) is caused by a problem in the arrow at the back in the .cas
- (Not sure if this is a bug) In descr_model_battle.txt there are some duplicate (?) entries at line ~2900 for rebel, mongol and monk generals. May be the slave unit showing without unit card nor description is the one listed here instead of the one in the upper part of the file (or viceversa) ?
- The sprites of the chinese firelances and mongol thunderbombers don't show properly
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