The unit list at the com got finally updated but I couldn't figure out how to give the link to the 3D unit... Sorry for that.
http://www.totalwar.com/?lang=en
The unit list at the com got finally updated but I couldn't figure out how to give the link to the 3D unit... Sorry for that.
http://www.totalwar.com/?lang=en
I just wanted to post this.
They look good as they should. Most pikemen were citizens.
Watching
EURO 2008 & Mobile Suit Gundam 00
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Very nice indeed. Must say, I've been liking most of these unit previews quite a bit, aesthetically speaking. I wonder what inaccuracies will be picked apart for this unit... it's always interesting seeing those conversations come up after seeing a unit and liking it. Then BOOM, his shirt tail is hanging at the wrong angle.
pretty cool, i think the knights look the coolest though
"Nuts" -Gen. Anthony McAuliffe-
What doesnt kill you makes you stronger.
They look good!
But I'm more curious about how they behave gameplay wise: do they use the old RTW phalanx mode, and if so how much has it changed?
I think its more likely they'll act like Triarii, with a very tight formation, but not an actual phalanx. Thats just speculation of courseOriginally Posted by Kralizec
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they had better fixed the phalanx formation so that units can actualy fight a way through those pikes now.
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Yes. The phalanx in RTW has been pathetic. Try ordering one of your phalanx to fight another phalanx.. See how they poke each other.. (Of course, without touching each other if they both have 'Very Long Spears')
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
Wasn't that 1.0 behaviour that was fixed in the patches?
I certainly hope so too. It should be hard to wade through a pike hedge, but it shouldn't be a force field that will keep the enemy permanently at bay without taking casualties. And to think that of all units, only cavalry was able to effectively penetrate pike 'force fields' in RTW!Originally Posted by [cF]Adherbal
I am no expert, but hasn't a phalanx failed if units can actually fight a way through the pikes? I recall reading about Swiss pikemen and Spanish sword and buckler men. The latter tried to get under the pikes. It would be slaughter if they got through, but IIRC they failed more often than not.Originally Posted by [cF]Adherbal
Also with vanilla RTW, one of the biggest problems with the phalanx is that cavalry can fight there way through them too easily. The one thing I would have thought phalanxes could do - keep off enemy cavalry - they failed to do. CA must fix that for M2TW.
Other than that, I think the phalanx formation is pretty decent in RTW. Almost impregnable to infantry from the front; weak from the flanks. Sounds fine. Maybe they should be a little faster - at least the Swiss attacked at a run, AFAIK.
The real problem for me is more how the AI handles its phalanxes. They break up their solid line of phalanxes at the last moment, seemingly looking for good unit match ups. If they just tried to keep a barbarian formation style straight line and march over you, you'd be in trouble. As it is, phalanx armies are arguably the weakest type under AI control.
Alexander TW should give us some insight on this. If CA has left the phalanx AI and anti-cav weakness as they are, it will be a missed opportunity.
what about landsknechts and zweihanders? wasn't their job was also to fight off phalanxes of pikemen?
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It won't be exactly like the RTW phalanx for sure because in screenshots they have the pikemen extending around the flanks of the units and stuff.
I think landsknechts only showed up when gunpowder weapons became prevalent, they fought in a lose formation with pikes. Against a tight phalanx (say, Swiss blocks) they'd be given a severe beating, but Swiss pikemen in their tight formation would be extremely vulnerable to even primitve guns.Originally Posted by faisal
Rocks paper scissors.
IIRC some zweihanders were used up front to try and cut a way through enemy pikes, but I dont think they were that successful as their use were pretty limited and it died out in mid 16th century. Most melee troops were pikemen and the few sword and buckler men or halberdiers were more used on the flanks. The best frontal counter against well trained pikemen was pikemen.Originally Posted by faisal
Kralizec:
Im not aware of Landsknechts using a more loose formation than Swiss. You have any further info on that?
CBR
Plenty, but I have given up. I finally understand that CA doesn't want to make it look historically or realistically correct, at all.I wonder what inaccuracies will be picked apart for this unit...
So all that lasts is rating it: bweh. The very first unit, the Zweihander, still stands head and shoulders above the other previews.
yeah but in reality pikes would break off, and the longer the fight, the weaker the pike wall becomes. That should be simulated by units slowly getting closer.I am no expert, but hasn't a phalanx failed if units can actually fight a way through the pikes? I recall reading about Swiss pikemen and Spanish sword and buckler men. The latter tried to get under the pikes. It would be slaughter if they got through, but IIRC they failed more often than not.
And RTW's rediculous unit speeds allow units to avoid pikewalls so easily that they become useless. Why attack them head-on where they are invulnerable when it takes 2 seconds to outflank them ? And apparently CA didn't see the need to fix that speed in MTW2.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Will we see the Rodelero (the sword and buckler soldier mentioned) unit for the Spanish? What about Tercio pikemen?
I support Israel
Terciosa units were consisted from pikemen and arqebusers as I know.
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Waiting for: Wimbledon 2008.
I recall that was the reason of their succes, since it was less vulnerable to guns. But my knowledge of late medieval/early modern warfare isn't up to scratch I'm afraid.Originally Posted by CBR
The German Landsknecht were pretty much carbon-copy rip-offs of the Swiss heavy infantry (apparently called Reisläufer), or at least as close as could be managed. "If you can't beat them, copy them" really. The two groups used nigh identical tactics, equipement and doctrine for the most part, mainly differing in minor details such as specifics of dress and peculiar favourite armament. Although the Swiss tended to do the job a bit better for a long time, all other things being equal.
Pikemen don't really work worth jack except in pretty dense order anyway. Such close-packed masses of men are obviously pretty darn nice targets for any and every missile troops around, all the more so as if they loosen formation any enemy shock cavalry present will happily eat them for breakfast. And of course battle formations consisting of many thousands of men aren't the fastest when it comes to regrouping either...
Well, they had a sensible cure for this problem. Lots of friendly missile troops, quite simply. I read somewhere Swiss armies liked to have around 1/3 of the total combatant head count as skirmishers, simply to avoid the fate that befell the Scottish schiltroms (although the fact the Swiss had good enough drill for offensive maneuvers helped even more).
Artillery would naturally blow ugly bloody gashes in the tightly packed formations, but them's the breaks. Battlefield artillery didn't become capable enough to force a shift to shallower formations before around 1640s anyway, when mobile "regimental" light guns for close support were developed.
As for enemies working their way past the pikes, them's the breaks. Doing that and opposing enemy attempts at it was about the chief job of the halberd- and zweihander-toting Doppelsoldner shock troops - the Spanish sword-and-buckler men filled the same niche in their forces, although I understand they too tended to carry polearms as primary weapons and only resorted to their namesake weaponry in close quarters (not that all pikemen didn't have some sort of backup weapon, usually a sword, but but being shock troops the Spanish swordsmen were presumably better trained in their use). The whole purpose of invading the enemy pike-line with "close" melee troops (as well as shooting it full of holes with artillery and skirmishers) was to distrupt its cohesion and order and give your own pikemen an edge in the "push of pike" and thereby help bring about the collapse of the enemy square.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
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Watchman, Landsknechte comes from flat land opposed to the hilly regions of switzerland, because Landsknechts came from the flat parts of Germany.
The Swiss used Pikemen with Arquebusiers on the flanks/corners who were set up in twelve rows so they could fire all the time. And the Swiss also used artillery themselves.
On the topic of the vulnerability of Pikemen, I think the Swiss beat austria often enough, so it obviously didn´t matter much in reality(don´t know if austria used artillery, but that doesn´t change anything) concerning the Swiss, IIRC they still have their own country.![]()
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"Topic is tired and needs a nap." - Tosa Inu
The Swiss (properly Helvetian; "Swiss" is apparently derived from an insult related to pigs the Landsknechts called them with) pike formations came from the towns and "lowland" areas of Helvetia. The "highland" Forest Cantons originally provided the famous halberdiers, but as these were found to be too vulnerable to cavalry on open ground (the lance outreached the halberd, apparently) they ceased to form separate units and were included in the pike squares as close-combat troops.
AFAIK the first Landskechts were recruited from the southern German-speaking regions close to the Helvetian Confederacy. Maybe the Swiss fighting technique had rubbed off or something. Later its meaning became rather broader, but anyway.
Fair enough, but then my main point was that both the Swiss and their various imitators realized the potential pitfalls of the tightly packed pike squares and rectified the matter with integral fire support and similar combined-arms solutions. I brought the artillery up mostly as a reminder, and to point out that before around the middle part of the Thirty Years' War (when light regimental field artillery began appearing in numbers) its effects were apparently considered manageable enough to not require thinner formations to reduce the carnage. Cannon firing at such massed formations could certainly blast scores of men into bloody pulp, but apparently were usually not present in enough numbers and did not have the rate of fire to motivate reforms. I guess the risk of getting splattered all over your mates was taken to be a part of the soldier's lot much the same way as those nasty arquebus balls and crossbow bolts were.The Swiss used Pikemen with Arquebusiers on the flanks/corners who were set up in twelve rows so they could fire all the time. And the Swiss also used artillery themselves.
On the topic of the vulnerability of Pikemen, I think the Swiss beat austria often enough, so it obviously didn´t matter much in reality(don´t know if austria used artillery, but that doesn´t change anything) concerning the Swiss, IIRC they still have their own country.
Mind you, the Swiss also made a point of rapid and aggressive advance no doubt partly to reduce the time spent as shooting gallery for the enemy gunners...
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
???Originally Posted by Watchman
pig in german is "Schwein", I cannot see that much resemblance there apart from both beginning with an "S".
The swiss call themselves "Schweizer" in German, so I´d doubt it comes from some insult having to do with pigs.
And concerning artillery, of course a cannonball can kill several men at once, but wouldn´t a fast advance be a usual and logical reaction to this? Were there battles where people just waited to get shot to pieces?![]()
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"Topic is tired and needs a nap." - Tosa Inu
Nice.
But by far the most impressive is the fact that the archers have actual bowstrings. Not many games include that level of detail.
#Hillary4prism
BD:TW
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I have always enjoyed the following description of a battle involving Swiss pikes.
http://www.niderost.com/pages/Battle_of_Marignano.htm
Pig in modern standard German is "Schwein". I'm not going to even try to say anything definite about what it was in those umpteen regional dialects of late-Medieval Low German spoken in the southern German-speaking regions...Originally Posted by Husar
Anyway, that's what I read. *shrug* Which is why I used the conditional "apparently".
Anyway, different peoples, regions and nationalities often have names stemming from some very strange and archaic words and associations.
The same goes for arquebusieurs and crossbowmen, obviously. Naturally anyone who enjoyed a superiority in such powerful but slow-firing ranged weaponry would try to exploit it to the fullest and deploy in a fashion that exposed the enemy to them for as long as possible. And, naturally, the out-gunned side would try to minimize exposure by getting to grips as fast as possible, using terrain as cover, and whatever. Cannon would for example be placed atop hills and such where they could fire over friendly troops, or at the flanks to deliver enfilading fire against enemy formations that had to face the friendly troops at the centre - if you got really lucky they'd even be able to fire directly into the enemy flank while they struggled with the troops to their front...And concerning artillery, of course a cannonball can kill several men at once, but wouldn´t a fast advance be a usual and logical reaction to this? Were there battles where people just waited to get shot to pieces?![]()
However, for quite a while artillery remained an essentially static support arm of ultimately somewhat limited capability. For the most part its main job was smashing fortification (also on the battlefield - field fortifications were also becoming increasingly common at the time), and of course the psychological effect of losing men rather spectacularly at ranges normal troops could not retaliate at.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
I thought that Swiss (or Schweiz) came from Schwyz, the name of one of the three cantons who founded the 'everlasting league'.Originally Posted by Watchman
well, quite off topic.
Once again, another basher. What the hell is wrong with you? Let me guess, the pike is not long enough? Shirt too long? NO GAME IS PERFECT. And yet you all continue to pick at every unit you can see. If there is nothing wrong with the unit? Bash it anyway. After all, its not like anyone actually likes Total War. So Duke, post a photograph of a pike man from the Medieval period? Ohhhh, that's right. The camera wasn't invented back then.Originally Posted by Duke John
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Art was, though. There exists a whole lot of drawings, paintings, woodcuts, copper engravings, you name it from the actual period on the subject; some were made by the soldiers themselves. Although it's off-topic regarding the pikemen, knightly equipement and field costume tends to also be pretty well illustrated in the funeral effigies of important personages, religious statues etc. - humbler soldiery sometimes serves as "supporting cast".
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
I'm not bashing it, I'm giving my opinion about it. I know how to model, texture, and look up and use reference material to make an unit, so I know what I am talking about. There is plenty of material out there; images, descriptions and objects. All of this is a subject of interest for millions of people; they go to museums, read books, etc. To me it would seem a no-brainer to make all the units accurate as you would get those people more easily interested and you can save on drawing all the concept art as it is already out there.
Yet, for some reason CA decides to come with an experiment in which the artists are giving a history book let them flip through the pages for a minute and then let them make the units based on what they can remember. Of course not, but they are making their units based on their own imagination and taste. You cannot disagree with history but you can with interpretations of history and CA's one is deviating far from the source.
So my point being: the unit design can be perfect. The modellers need to have concept art before they can model. Either you buy a few history books or let an artist draw concept art. Practically every mod which has more realistic models gets praise for just that. The fans want it, so why make "fantasy" units? I don't know, do you?NO GAME IS PERFECT.
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