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  1. #1
    For England and St.George Senior Member ShadesWolf's Avatar
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    Default The Factions

    IGNPC: What civilizations will be represented? What are some of the defining abilities and units of some of your favorite civilizations? Any cool historical battles to take advantage of these civilizations?

    Bob Smith:There will be 21 playable factions for custom battle and multiplayer. England, France, Scotland, Holy Roman Empire, Denmark, Spain, Portugal, Milan, Venice, Papal States, Sicily, Poland, Russia, Hungary, Byzantium, The Turks, Egypt, The Moors, The Mongols, The Tumurids, The Aztecs.

    We've included several factions that weren't included in the original Medieval; examples being Scotland, Venice and Portugal.

    The final lineup of playable factions is still to be decided, however there will be a rich variety of factions to play, each with their own unique units and abilities that add a great deal of variation to the grand campaign experience.

    As an example, Scotland start with the English breathing down their necks, so they will have to keep their heads down, bide their time, and seek allies. Scotland's army will be a mixed bag of solid lowland spearmen and fierce but unreliable highlanders. They'll have to work hard diplomatically at the start to avoid being overrun by the English, but if they can become the dominant power in Britain, they have a base to expand and seek wider domination.

    We haven't finalized the lineup of historical battles at this point but rest assured they will be exceptionally cool.
    - From IGN article
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  2. #2
    For England and St.George Senior Member ShadesWolf's Avatar
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    Default Re: The Factions

    CATHOLIC

    England,
    France,
    Scotland,
    Holy Roman Empire,
    Denmark,
    Spain,
    Portugal,
    Milan,
    Venice,
    Papal States,
    Sicily
    Poland
    Hungary

    MUSLIM

    The Turks,
    Egypt,
    The Moors

    ORTHADOX

    Byzantium,
    Russia,


    OTHER

    The Mongols,
    The Tumurids,
    The Aztecs
    Last edited by ShadesWolf; 01-22-2006 at 21:46.
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  3. #3
    Autocrat Member Vlad The Impaler's Avatar
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    Default Re: The Factions

    since when is Hungary orthodox?
    Tough Times Don't Last. Tough People Do. Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover. [Mark Twain]

  4. #4
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: The Factions

    It isn't...

    And what are the The Tumurids? They seem familiar, but I can't place them.

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  5. #5
    Time Lord Member The_Doctor's Avatar
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    Default Re: The Factions

    The Tumurids should be musilm.

    They are musilm mongols. Tamealane's people.

  6. #6
    Flavius Claudius Julianus Member NodachiSam's Avatar
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    Default Re: The Factions

    I'm really worried how they are going to work the aztecs in there. I smell possible ~massive~ historical inaccuracy coming. Anyone here read Guns, Germs and Steal?
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  7. #7
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: The Factions

    Quote Originally Posted by The_Doctor
    The Tumurids should be musilm.

    They are musilm mongols. Tamealane's people.
    Are you talking about Timur, the lame? (A.K.A. Tamurlane)? I thought it was speled Timurids. And yes they are Muslim. I do wish that the Irish were incorporated in this installment, though. Maybe they are a faction that emerges as a semi-rebel faction? But I like the Russia, Byzantium (Both had Armenian territories and citizens) and probably the Scots, because they are as close tot the Irish as this game has.

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  8. #8
    For England and St.George Senior Member ShadesWolf's Avatar
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    Default Re: The Factions

    I was guessing, Now ive updated it and placed them under Carholic

    Quote Originally Posted by Steppe Merc
    And what are the The Tumurids? They seem familiar, but I can't place them.
    where they not the empire to the east of the holyland around Iran. A quick search has found this

    The Timurids were a Dynasty of Iran established by the Emir of Kesh (Shahrisabz), known to history as Timur (Tamerlane). Timur conquered large parts of Transoxiana from 1363 onwards with various alliances (Samarqand in 1366, Balkh in 1369), and was recognized as ruler over them in 1370. Acting officially in the name of the Mongolian Chagatai ulus, he subjugated Mongolistan and Khwarazmia in the years that followed and began a campaign westwards in 1380. By 1389 he had removed the Kartids from Afghanistan (Herat) and advanced into Iran and Iraq from 1382 (capture of Isfahan in 1387, removal of the Muzaffarids from Shiraz in 1393, and expulsion of the Jalayirids from Baghdad). In 1394/95 he triumphed over the Golden Horde and enforced his sovereignty in the Caucasus, in 1398 subjugated northern India and occupied Delhi, in 1400/01 conquered Aleppo, Damascus and eastern Anatolia, in 1401 destroyed Baghdad and in 1402 triumphed over the Ottomans at Ankara. In addition, he transformed Samarqand into the 'Center of the World.
    Link http://timurid-dynasty.brainsip.com/
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  9. #9
    Time Lord Member The_Doctor's Avatar
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    Default Re: The Factions

    Maybe the map extend further east to include Iran.

  10. #10
    Member Member Helgi's Avatar
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    Default Re: The Factions

    Quote Originally Posted by Vlad The Impaler
    since when is Hungary orthodox?
    A Valid & Good Question, Vlad; concidering both sides of my wife's family are from Budapest and neither are Orthodox and as far as I know and think I knew, Hungary was first pagan and then Catholic.
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  11. #11
    is not a senior Member Meneldil's Avatar
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    Default Re : The Factions

    Well, I still can't figure why they stick with such a low number of faction. I'd so enjoy playing with all the EUII-like crappy one province faction. I do not mean making 500 factions with each their own units, but hell, they could put 4 irish factions, about a dozen muslim ones, 6 major french houses, and so on.
    Plus, representing the HYW with 'France' and 'England' is actually quite crappy.

  12. #12
    47Ronin Taisho Member Trajanus's Avatar
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    Default Re: Re : The Factions

    Update:

    They are lookig to knock the faction number up to 30 if possible. So even more choice for us!

  13. #13
    For England and St.George Senior Member ShadesWolf's Avatar
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    Default Re: Re : The Factions

    Quote Originally Posted by Meneldil
    Plus, representing the HYW with 'France' and 'England' is actually quite crappy.
    totally agreed...

    A large amount of factions would be required to make it work historically.
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  14. #14
    Member Member Darren_Shan's Avatar
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    Default Re: The Factions

    Quote Originally Posted by Vlad The Impaler
    since when is Hungary orthodox?
    hey hey hey

    Hungary aint orthodox.. i just know it casue i live there




    will it be a playable faction?
    Mizukage of the Shinobi Clan

  15. #15
    Narcissist Member Zalmoxis's Avatar
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    Default Re: The Factions

    Gee, I've got a feeling that MTW2 won't be as historically accurate as it should be.
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  16. #16
    Member Member Darren_Shan's Avatar
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    Default Re: The Factions

    yeah but i whant hungary as a playable faction

    i wanna i wanna i wanna
    Mizukage of the Shinobi Clan

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