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Thread: Videssos Total War

  1. #1

    Default Videssos Total War

    hello! have you ever read Harry Turtledove books? Do you want to became the powerful avtokrator, emperor of Videssos or you enjoy destroying videssian empire as king of makuran?
    If you are interested in Byzantine history or if you want to join our little (very little) team, you are welcome!!!!
    I'll write some information about the factions and the units as soon as possible ..obviously we need help...we can't do the map (the most difficult thing) and i hope to find someone.....









    ps sorry for my english, I hope you'll forgive me !!

  2. #2

    Default Re: Videssos Total War

    this is the map

    http://www.sfsite.com/~silverag/videssos.jpg


    the factions

    Videssos (scipii) bizanthyne army
    Namdalen (brutii)
    Kubrat (Scitians)
    Yezd (Part)
    Halogaland(Germanii)
    Thatagush (gallii)
    Makuran (?)

  3. #3

    Default Re: Videssos Total War

    You forgot vaspurakan, and agder, i guess, as factions.
    And probably must allow videssos west cities to become rebel factions :)
    Another mod who born from idea of one person, and will die on the way. sigh.
    I loved the legion series, but seems will be hard for you.
    Ah yes, and you forgot those other barbarian faction north of makuran.
    Makuran will be under yezd control?
    Bye
    Last edited by palissa; 06-15-2006 at 08:15.

  4. #4

    Default Re: Videssos Total War

    you are right!
    vaspurakan=armenians
    i believe that it would be a good idea if makuran is protectorate of yezd (few cities.. for example mashiz..)
    we have some texture but the most difficult problem is the map!!
    I'd try if i know how to do it in an easy way.... i tried time 05 but it didn't save....
    have you got any suggestion???
    the Legion (with capital L...) would be a mercenary army in videssos and it'would be very expensive...
    however thank you! If you want to support us you're obviously welcome!!!

  5. #5

    Default Re: Videssos Total War

    Well, my suggestion is keep a few number of faction just to start. Dont go in 20 faction, and 200 units, keep it low profile, can add later :)
    For the map, i suggest you ask to people like BDH who is expert mapper, and will give you a starting map, i hope, to work on.
    Send a pm to him asking help :)
    Other thing, you must decide how many units for faction, and every faction provide a very detailed description, or even picture if find some.
    With that yo ucan start making units.
    And then must script the campaign, and all :)
    I can help sometimes makeing some units, but dont count on me too much :)
    Bye

  6. #6

    Default Re: Videssos Total War

    thank you for your help!!! We are trying to do the map....
    if you want more info send me a Pm and we'll keep in touch!!
    bye!!

  7. #7

    Default Re: Videssos Total War

    now we are a group of 5.... we have a forum (as soon as possible we'll do an english section)... we have some skins! We want to do this mod for Bi 1.6 (hordes,religions,rebel factions and civil wars..)

    ps Does patch 1.6 modify only bi folder or the whole Activision folder????





    our forum http://www.freeforumzone.leonardo.it...m.aspx?f=93052

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