Adherbal,Originally Posted by [cF]Adherbal
You must realize that a medieval heavy cav war horse or light cav charger was really hard to stop once the charge has begun, even by its rider. I would also think that a unit standing firm in front of a cavalry charge would get bashed up quite bad, as tight as it is. A horse back then, with a that armour and its rider, would generate A LOT of kinetic energy that would probably knock three men off their feet, send them flying ten feet backwards if they stood in its way. The way charges were done in RTW was semi-realistic, and in STW and MTW, they werent at all. The only way I see a cavalry being stopped in their tracks is through a spear wall, a phalanx, nothing else, as a horse, however stupid it was, would refuse to charge to its death. I just hope the AI strategical coordination of armies and diplomacy is as good as the graphics are in MTW:II, ive been impressed with the battles so far.
Bookmarks