A mindless slugfest, yes.
A mindless slugfest, yes.
How different my response.. with Rome:TW, I would scrutinize every screenshot to get more information, this time, i'm like Cartman: I dont care.
If they would showcase the new campaign map AI, and show how dedicated the AI built its own settlements, beyond the choice city/castle (economy/military), THEN i would be interested & surprised.
in montem soli non loquitur
(\_/) (>.<) That's what happens with bunnies
(x.X)(_)(_) who want to achieve world domination!
becoming is for people who do not will to be
yeah only a VERY good demo can make me change my mind of not buying (and modding) this game.
I remember when playing the RTW demo something didn't feel right, but I couldn't say exactly what. The battle was also too limited and scripted.
But after 1.5 years of modding I know exactly what's wrong, and it's a lot. I will certainly study the MTW2 demo until I know which of the RTW problem were fixed - unless it's so bad that I uninstall it right away and move on to another game, or quit gaming altogether.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Sadly we don't have much choice, no other high-profile developer is making a game like this.
What would be ideal is if some other developer who IS interested in making a more realistic and complex game would effectively "steal" the idea and make a better version of it ( am I making sense here? ).
Mad Minute Games has produced excellent tactical wargames. Then there is HistWar which is also still focusing on a tactical wargame. Both are very small independent developers and do not yet have a strategic game included, but the tactical part is/will be far better than TW.
I think that CA is starting to lose a segment of market with its current course; the real wargamers will eventually recognize TW as just a fun game, not a game that portrays battle accurately enough to call it a wargame. Just like AoE is not called a wargame. At least that counts for me. When I read an account of a battle and want to replay it in a game I do not turn towards the standard RTS games, and I will probably will not turn to M2:TW with its, from I can see from the videos, unrealistic unit behaviour.
As a result there will be a gap in the market that is not really filled with "state of the art" games and eventually that will be filled with actually good wargames (HistWar, Take Command at least). A bit like a new generation.
HistWar Les Grognards looks interesting. When it is coming out?
I am confident that the larger bugs which people are appalled at (and rightly so) will not be in the final release. Why? Because I don't think CA are idiots, and I think if you can see these bugs from one poor quality video, then they're hardly likely to miss them.
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