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Thread: Extensive large trading port

  1. #1

    Default Extensive large trading port

    Does it really give that many benefits to justify building it in front of other buildings first? the 60 turns building seems a bit excessive unless it can really pull in the cash.

  2. #2
    Guest Dayve's Avatar
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    Default Re: Extensive large trading port

    Well in every campaign of mine i had built every building there was to build by about 210BC so i just started building them because there was nothing left to build.

  3. #3

    Default Re: Extensive large trading port

    We limit which places can get big trade ports, but even if a place had a poor or small port for large scale trade, we thought if we could allow those places with less than terrifice natural ports to be able to have big ports - but it would take some incredible efforts to reshape the ports to get them better. So the bonuses just equate to one step up in level, but the cost and time should be prohibitive generally, unless you have built everything else pretty much.

    We don't expect people to build them except in special situations - and anyone who does had better be really rich and really bored!

  4. #4
    Guest Dayve's Avatar
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    Default Re: Extensive large trading port

    Exactly... Bored and rich... That's when i always built them... When i was bored, rich and had nothing else to build.

  5. #5

    Default Re: Extensive large trading port

    Well, not like Taras is gonna be doing much of anything anyways. Too far away from any battle to be worth recruiting from, and I have a glut of cash from all the exterminations of the white plague.

  6. #6
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: Extensive large trading port

    Well, the AI will build them regardless of the huge cost and build time, so when you move in and evict the incumbent you'll already have the large port without having done anything for it...

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