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Thread: Problem Saving Skins

  1. #1

    Default Problem Changing Skins

    I have made a new skin for the Gauls Warband unit. However, this skin is for the Barbarian Mercenaries model. So, having made my skin and called it GAL_WARBAND, I saved it in the folder with all the other skins. Then, this is what I entered into descr_model_battle:

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;
    ; MOD units
    ;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    type barb_infantry_merc
    skeleton fs_spearman, ; combat spear
    indiv_range 40
    texture gauls, data/models_unit/textures/GAL_WARBAND.tga
    texture merc, data/models_unit/textures/unit_barb_infantry_merc.tga
    model_flexi data/models_unit/unit_barb_infantry_high.cas, 8
    model_flexi data/models_unit/unit_barb_infantry_med.cas, 15
    model_flexi data/models_unit/unit_barb_infantry_low.cas, 30
    model_flexi data/models_unit/unit_barb_infantry_lowest.cas, max
    model_sprite gauls, 60.0, data/sprites/barb_infantry_merc_sprite.spr
    model_sprite merc, 60.0, data/sprites/barb_infantry_merc_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f


    Also, I deleted the original barb_infantry_merc entry. Then, into export_descr_unit I entered:

    type barb infantry gaul
    dictionary barb_infantry_gaul ; Warband
    category infantry
    class light
    voice_type Light_1
    soldier barb_infantry_merc, 60, 0, 1.2
    officer barb_standard
    attributes sea_faring, hide_improved_forest, warcry
    formation 1.2, 1.2, 2.4, 2.4, 5, square
    stat_health 1, 0
    stat_pri 7, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
    stat_pri_attr light_spear, spear_bonus_4
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 3, 2, 5, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 3
    stat_ground 2, -2, 3, 2
    stat_mental 4, impetuous, untrained
    stat_charge_dist 40
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 420, 200, 50, 70, 420
    ownership gauls

    When I went to load the battle, it crashed part way through the loading screen. Does anyone know what I am doing wrong. Any help would be greatly appreciated, and let me get on with the rest of the units as soon as possible.
    Last edited by Woad Warrior; 06-18-2006 at 18:00.

  2. #2

    Default Re: Problem Changing Skins

    first off are you using the photoshop dds plugin? I assume you are because you said you can load the textures. If you aren't then I'm amazed you made it this far. Okay second, you want to save it as a dds file but name it savename.tga.dds. You also have to have the proper dds settings, which are:

    DXT5 (interpolated alpha)
    Generate Mipmaps (all)
    2D texture

    if you do all of that it should work. Then you have to remember that when you edit the descr_model_battle that the texture only uses the savename.tga in the text file. adding the .dds to the end screws it up.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  3. #3

    Default Re: Problem Saving Skins

    Yes I am using dds plugins, I think the problem might lie in the scripting...

    Notice my original post is completely changed, I solved the saving the skin problem, now I can't get it to load in game.
    Last edited by Woad Warrior; 06-18-2006 at 18:56.

  4. #4

    Default Re: Problem Saving Skins

    use the -show_err command. right click your RTW icon and select properties. Then in the line marked Target after the quotation marks add a space then type -show_err

    run the game and see what error it gives.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  5. #5

    Default Re: Problem Saving Skins

    Maybe its not a scripting problem after all. This is what came up when the battle was loading:

    Generic Error:

    Insufficient video memory to load requested texture set.


    Anyone know exactly what this means? I've been playing RTW fine for months and this has never happened before...

  6. #6

    Default Re: Problem Saving Skins

    I beleive it means that the texture you are using isn't compressed properly and so its overloading your video card. I would suggest trying to save it again.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  7. #7

    Default Re: Problem Saving Skins

    I just tried a battle using some non-modded units, and it worked perfectly. Still same problem with my modded Warband - get the Generic Error message. I saved it again with Interpolated Alpha, so I don't know why it won't work. Thanks for all this help so far BTW Caius, I think I am getting there gradually...

  8. #8

    Default Re: Problem Saving Skins

    YES thats me got it sorted, thanks for your help Caius

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